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author | Max Horn | 2007-02-10 02:05:59 +0000 |
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committer | Max Horn | 2007-02-10 02:05:59 +0000 |
commit | 6899e72be9f8c87940168d24ded008007bae0225 (patch) | |
tree | 22acd760c208960a0362d71e703d98ebdfa0681f /engines/scumm/sound.cpp | |
parent | 7940720d71edcc6476e6b5f8f56d174ccb65b3f7 (diff) | |
download | scummvm-rg350-6899e72be9f8c87940168d24ded008007bae0225.tar.gz scummvm-rg350-6899e72be9f8c87940168d24ded008007bae0225.tar.bz2 scummvm-rg350-6899e72be9f8c87940168d24ded008007bae0225.zip |
Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
svn-id: r25454
Diffstat (limited to 'engines/scumm/sound.cpp')
-rw-r--r-- | engines/scumm/sound.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp index bde14d3c55..0dfa99a82e 100644 --- a/engines/scumm/sound.cpp +++ b/engines/scumm/sound.cpp @@ -111,7 +111,7 @@ void Sound::addSoundToQueue2(int sound, int heOffset, int heChannel, int heFlags } void Sound::processSound() { - if (_vm->_game.features & GF_DIGI_IMUSE) { + if (_vm->_game.version >= 7) { processSfxQueues(); } else if (_vm->_game.heversion >= 60) { processSoundQueues(); @@ -765,7 +765,7 @@ void Sound::stopSound(int sound) { stopCDTimer(); } - if (!(_vm->_game.features & GF_DIGI_IMUSE)) + if (_vm->_game.version < 7) _mixer->stopID(sound); if (_vm->_musicEngine) |