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authorMax Horn2007-02-10 02:05:59 +0000
committerMax Horn2007-02-10 02:05:59 +0000
commit6899e72be9f8c87940168d24ded008007bae0225 (patch)
tree22acd760c208960a0362d71e703d98ebdfa0681f /engines/scumm/sound.cpp
parent7940720d71edcc6476e6b5f8f56d174ccb65b3f7 (diff)
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Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
svn-id: r25454
Diffstat (limited to 'engines/scumm/sound.cpp')
-rw-r--r--engines/scumm/sound.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index bde14d3c55..0dfa99a82e 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -111,7 +111,7 @@ void Sound::addSoundToQueue2(int sound, int heOffset, int heChannel, int heFlags
}
void Sound::processSound() {
- if (_vm->_game.features & GF_DIGI_IMUSE) {
+ if (_vm->_game.version >= 7) {
processSfxQueues();
} else if (_vm->_game.heversion >= 60) {
processSoundQueues();
@@ -765,7 +765,7 @@ void Sound::stopSound(int sound) {
stopCDTimer();
}
- if (!(_vm->_game.features & GF_DIGI_IMUSE))
+ if (_vm->_game.version < 7)
_mixer->stopID(sound);
if (_vm->_musicEngine)