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author | BLooperZ | 2019-08-19 21:06:44 +0300 |
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committer | Eugene Sandulenko | 2020-01-01 00:31:21 +0100 |
commit | 390a0abfed40532f06f38dea697697dad85de3f8 (patch) | |
tree | caa9dbf8b03779aa1d72ca97230a6bdc6154c04a /engines/scumm/string.cpp | |
parent | 43bdbdf3facc81fb8fe6019a9d2dca0427f00ad1 (diff) | |
download | scummvm-rg350-390a0abfed40532f06f38dea697697dad85de3f8.tar.gz scummvm-rg350-390a0abfed40532f06f38dea697697dad85de3f8.tar.bz2 scummvm-rg350-390a0abfed40532f06f38dea697697dad85de3f8.zip |
SCUMM: flip dialogue selection symbol in indy4
Diffstat (limited to 'engines/scumm/string.cpp')
-rw-r--r-- | engines/scumm/string.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp index a56b291bff..d7f8a7506e 100644 --- a/engines/scumm/string.cpp +++ b/engines/scumm/string.cpp @@ -1028,7 +1028,7 @@ void ScummEngine::drawString(int a, const byte *msg) { } if (_game.id == GID_INDY4 && ltext[0] == 127) { - buf[start + pos + ll] = 127; + buf[start + pos + ll] = 128; buf[start + pos + ll + 1] = '\0'; } |