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author | BLooperZ | 2018-10-03 03:05:03 +0300 |
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committer | Eugene Sandulenko | 2020-01-01 00:31:21 +0100 |
commit | 5e26fbdf9a74b295c5f4d3fdf69154e76ce6419f (patch) | |
tree | e52962dc9ee261c9a07af5676d0bb0c342ac4222 /engines/scumm/string.cpp | |
parent | f6e859800dfef016fd04f64a87a0c4bc561a877b (diff) | |
download | scummvm-rg350-5e26fbdf9a74b295c5f4d3fdf69154e76ce6419f.tar.gz scummvm-rg350-5e26fbdf9a74b295c5f4d3fdf69154e76ce6419f.tar.bz2 scummvm-rg350-5e26fbdf9a74b295c5f4d3fdf69154e76ce6419f.zip |
SCUMM: special cases for indy4
Diffstat (limited to 'engines/scumm/string.cpp')
-rw-r--r-- | engines/scumm/string.cpp | 91 |
1 files changed, 70 insertions, 21 deletions
diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp index 852684b6f2..43d22afadd 100644 --- a/engines/scumm/string.cpp +++ b/engines/scumm/string.cpp @@ -602,11 +602,12 @@ void ScummEngine::CHARSET_1() { _charset->addLinebreaks(0, _charsetBuffer + _charsetBufPos, 0, maxwidth); } - if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) { - _nextLeft = (_screenWidth - _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos)) - _nextLeft; - } + // if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) { + // _nextLeft = (_screenWidth - _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos)) - _nextLeft; + // } if (_charset->_center) { // warning("CENTER"); + //_nextLeft = _midLeft; _nextLeft -= _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos) / 2; if (_nextLeft < 0) _nextLeft = _game.version >= 6 ? _string[0].xpos : 0; @@ -616,7 +617,8 @@ void ScummEngine::CHARSET_1() { // char buffy[30]; // sprintf(buffy, "%d-%d", _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos), _screenWidth); // warning(buffy); - // _nextLeft = _screenWidth - _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos) - _nextLeft; + //_midLeft = _nextLeft; + //_charset->_left = _screenWidth - _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos) - _nextLeft; } _charset->_disableOffsX = _charset->_firstChar = !_keepText; @@ -626,6 +628,9 @@ void ScummEngine::CHARSET_1() { if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) { int ll = 0; char* ltext = (char*)_charsetBuffer + _charsetBufPos; + if (_game.id == GID_INDY4 && ltext[ll] == 127) { + ll++; + } while (ltext[ll] == -1) { ll += 4; } @@ -688,7 +693,7 @@ void ScummEngine::CHARSET_1() { } break; } - + // warning("REVERSED"); // for (int u = 0; u < strlen(text); u++) { @@ -732,6 +737,7 @@ void ScummEngine::CHARSET_1() { break; // FIXME: Is this necessary? Only would be relevant for v0 games } + // warning("SETTING"); _charset->_left = _nextLeft; _charset->_top = _nextTop; @@ -770,6 +776,7 @@ void ScummEngine::CHARSET_1() { _charset->printChar(c, false); } } + // warning("RESETING"); _nextLeft = _charset->_left; _nextTop = _charset->_top; } @@ -973,6 +980,9 @@ void ScummEngine::drawString(int a, const byte *msg) { if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) { int ll = 0; char* ltext = (char*)buf; + if (_game.id == GID_INDY4 && ltext[ll] == 127) { + ll++; + } while (ltext[ll] == -1) { ll += 4; } @@ -982,6 +992,20 @@ void ScummEngine::drawString(int a, const byte *msg) { int pos = 0; int start = 0; char* text = (char*)ltext + ll; + + + // warning("BBEFORE"); + // for (int u = 0; u < strlen(text); u++) { + // char buffy[30] = {0}; + // sprintf(buffy, "%d,%d[%d-%c]\n",ltext[ll], ll, text[u], text[u]); + // debugN(buffy); + // } + // debugN("\n"); + + + + + strncpy((char*)fin + ll, text, strlen(text)); char* current = text; while(1) { @@ -1017,6 +1041,23 @@ void ScummEngine::drawString(int a, const byte *msg) { break; } memcpy(buf, fin, start + pos + ll); + + if (_game.id == GID_INDY4 && ltext[0] == 127) { + buf[start + pos + ll] = 127; + buf[start + pos+ll + 1] = '\0'; + } + + + + + // warning("BREVERSED"); + // for (int u = 0; u < strlen(text); u++) { + // char buffy[30] = {0}; + // sprintf(buffy, "[%d-%c]\n", text[u], text[u]); + // debugN(buffy); + // } + // debugN("\n\n\n\n\n"); + } @@ -1080,25 +1121,32 @@ void ScummEngine::drawString(int a, const byte *msg) { if (_charset->_center) { _charset->_left -= _charset->getStringWidth(a, buf) / 2; } else if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) { - if (_charset->getStringWidth(a, buf) > _screenWidth) { - int ll = 0; - byte* ltext = buf; - while (ltext[ll] == 0xFF) { - ll += 4; + // warning("FIRST BOTTTOMd"); + if (_game.id != GID_INDY4 || buf[0] == 127) { + if (_game.id == GID_INDY4 && buf[0] == 127) { + buf[0] = 32; } - byte lenbuf[270] = {0}; - memcpy(lenbuf, ltext, ll); - int pos = ll; - while (ltext[pos]) { - if ((ltext[pos] == 0xFF || (_game.version <= 6 && ltext[pos] == 0xFE)) && ltext[pos+1] == 8) { - break; + if (_charset->getStringWidth(a, buf) > _screenWidth) { + int ll = 0; + byte* ltext = buf; + while (ltext[ll] == 0xFF) { + ll += 4; } - pos++; + byte lenbuf[270] = {0}; + memcpy(lenbuf, ltext, ll); + int pos = ll; + while (ltext[pos]) { + if ((ltext[pos] == 0xFF || (_game.version <= 6 && ltext[pos] == 0xFE)) && ltext[pos+1] == 8) { + break; + } + pos++; + } + memcpy(lenbuf, ltext, pos); + + _charset->_left = _screenWidth - _charset->_startLeft - _charset->getStringWidth(a, lenbuf); + } else { + _charset->_left = _screenWidth - _charset->_startLeft - _charset->getStringWidth(a, buf); } - memcpy(lenbuf, ltext, pos); - _charset->_left = _screenWidth - _charset->_startLeft - _charset->getStringWidth(a, lenbuf); - } else { - _charset->_left = _screenWidth - _charset->_startLeft - _charset->getStringWidth(a, buf); } } @@ -1143,6 +1191,7 @@ void ScummEngine::drawString(int a, const byte *msg) { if (_charset->_center) { _charset->_left = _charset->_startLeft - _charset->getStringWidth(a, buf + i); } else if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) { + // warning("SECOND BOTTOM"); if (_charset->getStringWidth(a, buf + i) > _screenWidth) { int ll = 0; byte* ltext = buf + i; |