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author | athrxx | 2019-07-05 18:32:01 +0200 |
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committer | athrxx | 2019-07-14 21:45:43 +0200 |
commit | 01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c (patch) | |
tree | d3f0ff8e08e7e0f4078881d8a0b6f09537e08407 /engines/scumm | |
parent | d1b64aab0cd1477f6d56c9ced8b84886d66de4d8 (diff) | |
download | scummvm-rg350-01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c.tar.gz scummvm-rg350-01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c.tar.bz2 scummvm-rg350-01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c.zip |
SCUMM: imuse driver directory cleanup
- move mac, pc speaker and fm-towns ims sound drivers into separate directory
(AdLib and MT32/GM drivers are still too entangled with common code to be moved so easily, especially MT32/GM. It would require lots of changes to the common code and possibly to all engines using the MidiDriver class. So I leave that for now.)
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/imuse/drivers/fmtowns.cpp | 1029 | ||||
-rw-r--r-- | engines/scumm/imuse/drivers/fmtowns.h | 83 | ||||
-rw-r--r-- | engines/scumm/imuse/drivers/mac_m68k.cpp (renamed from engines/scumm/imuse/mac_m68k.cpp) | 2 | ||||
-rw-r--r-- | engines/scumm/imuse/drivers/mac_m68k.h (renamed from engines/scumm/imuse/mac_m68k.h) | 0 | ||||
-rw-r--r-- | engines/scumm/imuse/drivers/pcspk.cpp (renamed from engines/scumm/imuse/pcspk.cpp) | 2 | ||||
-rw-r--r-- | engines/scumm/imuse/drivers/pcspk.h (renamed from engines/scumm/imuse/pcspk.h) | 0 | ||||
-rw-r--r-- | engines/scumm/module.mk | 5 | ||||
-rw-r--r-- | engines/scumm/players/player_towns.h | 2 | ||||
-rw-r--r-- | engines/scumm/scumm.cpp | 9 |
9 files changed, 1124 insertions, 8 deletions
diff --git a/engines/scumm/imuse/drivers/fmtowns.cpp b/engines/scumm/imuse/drivers/fmtowns.cpp new file mode 100644 index 0000000000..37765e07e7 --- /dev/null +++ b/engines/scumm/imuse/drivers/fmtowns.cpp @@ -0,0 +1,1029 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "engines/scumm/imuse/drivers/fmtowns.h" +#include "audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h" +#include "common/textconsole.h" +#include "common/system.h" + +class TownsMidiOutputChannel { +friend class TownsMidiInputChannel; +public: + TownsMidiOutputChannel(MidiDriver_TOWNS *driver, int chanId); + ~TownsMidiOutputChannel(); + + void noteOn(uint8 msb, uint16 lsb); + void noteOnPitchBend(uint8 msb, uint16 lsb); + void setupProgram(const uint8 *data, uint8 mLevelPara, uint8 tLevelPara); + void setupEffects(int index, uint8 flags, const uint8 *effectData); + void setModWheel(uint8 value); + + void connect(TownsMidiInputChannel *chan); + void disconnect(); + + bool update(); + + enum CheckPriorityStatus { + kDisconnected = -2, + kHighPriority = -1 + }; + + int checkPriority(int pri); + +private: + struct EffectEnvelope { + uint8 state; + int32 currentLevel; + int32 duration; + int32 maxLevel; + int32 startLevel; + uint8 loop; + uint8 stateTargetLevels[4]; + uint8 stateModWheelLevels[4]; + int8 modWheelSensitivity; + int8 modWheelState; + int8 modWheelLast; + uint16 numSteps; + uint32 stepCounter; + int32 incrPerStep; + int8 dir; + uint32 incrPerStepRem; + uint32 incrCountRem; + } *_effectEnvelopes; + + struct EffectDef { + int32 phase; + uint8 type; + uint8 useModWheel; + uint8 loopRefresh; + EffectEnvelope *s; + } *_effectDefs; + + void startEffect(EffectEnvelope *s, const uint8 *effectData); + void updateEffectGenerator(EffectEnvelope *s, EffectDef *d); + int advanceEffectEnvelope(EffectEnvelope *s, EffectDef *d); + void initNextEnvelopeState(EffectEnvelope *s); + int16 getEffectStartLevel(uint8 type); + int getEffectModLevel(int lvl, int mod); + + void keyOn(); + void keyOff(); + void keyOnSetFreq(uint16 frq); + void out(uint8 reg, uint8 val); + + TownsMidiInputChannel *_in; + TownsMidiOutputChannel *_prev; + TownsMidiOutputChannel *_next; + uint8 _adjustModTl; + uint8 _chan; + uint8 _note; + uint8 _operator2Tl; + uint8 _operator1Tl; + uint8 _sustainNoteOff; + int16 _duration; + + uint16 _freq; + int16 _freqAdjust; + + MidiDriver_TOWNS *_driver; + + static const uint8 _chanMap[]; + static const uint8 _chanMap2[]; + static const uint8 _effectDefaults[]; + static const uint16 _effectEnvStepTable[]; + static const uint8 _freqMSB[]; + static const uint16 _freqLSB[]; +}; + +class TownsMidiInputChannel : public MidiChannel { +friend class TownsMidiOutputChannel; +public: + TownsMidiInputChannel(MidiDriver_TOWNS *driver, int chanIndex); + ~TownsMidiInputChannel(); + + MidiDriver *device() { return _driver; } + byte getNumber() { return _chanIndex; } + bool allocate(); + void release(); + + void send(uint32 b); + + void noteOff(byte note); + void noteOn(byte note, byte velocity); + void programChange(byte program); + void pitchBend(int16 bend); + void controlChange(byte control, byte value); + void pitchBendFactor(byte value); + void priority(byte value); + void sysEx_customInstrument(uint32 type, const byte *instr); + +private: + void controlModulationWheel(byte value); + void controlVolume(byte value); + void controlPanPos(byte value); + void controlSustain(byte value); + + void releasePedal(); + + TownsMidiOutputChannel *_out; + + uint8 *_instrument; + uint8 _chanIndex; + uint8 _priority; + uint8 _tl; + int8 _transpose; + int8 _detune; + int8 _modWheel; + uint8 _sustain; + uint8 _pitchBendFactor; + int16 _pitchBend; + uint16 _freqLSB; + + bool _allocated; + + MidiDriver_TOWNS *_driver; + + static const uint8 _programAdjustLevel[]; +}; + +class TownsMidiChanState { +public: + TownsMidiChanState(); + ~TownsMidiChanState() {} + uint8 get(uint8 type); + + uint8 unk1; + uint8 mulAmsFms; + uint8 tl; + uint8 attDec; + uint8 sus; + uint8 fgAlg; + uint8 unk2; +}; + +TownsMidiChanState::TownsMidiChanState() { + unk1 = mulAmsFms = tl = attDec = sus = fgAlg = unk2 = 0; +} + +uint8 TownsMidiChanState::get(uint8 type) { + switch (type) { + case 0: + return unk1; + case 1: + return mulAmsFms; + case 2: + return tl; + case 3: + return attDec; + case 4: + return sus; + case 5: + return fgAlg; + case 6: + return unk2; + default: + break; + } + return 0; +} + +TownsMidiOutputChannel::TownsMidiOutputChannel(MidiDriver_TOWNS *driver, int chanIndex) : _driver(driver), _chan(chanIndex), + _in(0), _prev(0), _next(0), _adjustModTl(0), _operator2Tl(0), _note(0), _operator1Tl(0), _sustainNoteOff(0), _duration(0), _freq(0), _freqAdjust(0) { + _effectEnvelopes = new EffectEnvelope[2]; + _effectDefs = new EffectDef[2]; + + memset(_effectEnvelopes, 0, 2 * sizeof(EffectEnvelope)); + memset(_effectDefs, 0, 2 * sizeof(EffectDef)); + _effectDefs[0].s = &_effectEnvelopes[1]; + _effectDefs[1].s = &_effectEnvelopes[0]; +} + +TownsMidiOutputChannel::~TownsMidiOutputChannel() { + delete[] _effectEnvelopes; + delete[] _effectDefs; +} + +void TownsMidiOutputChannel::noteOn(uint8 msb, uint16 lsb) { + _freq = (msb << 7) + lsb; + _freqAdjust = 0; + keyOnSetFreq(_freq); +} + +void TownsMidiOutputChannel::noteOnPitchBend(uint8 msb, uint16 lsb) { + _freq = (msb << 7) + lsb; + keyOnSetFreq(_freq + _freqAdjust); +} + +void TownsMidiOutputChannel::setupProgram(const uint8 *data, uint8 mLevelPara, uint8 tLevelPara) { + // This driver uses only 2 operators and 2 algorithms (algorithm 5 and 7), + // since it is just a modified AdLib driver. It also uses AdLib programs. + // There are no FM-TOWNS specific programs. This is the reason for the low quality of the FM-TOWNS + // music (unsuitable data is just forced into the wrong audio device). + + static const uint8 mul[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 12, 12, 15, 15 }; + uint8 chan = _chanMap[_chan]; + + uint8 mulAmsFms1 = _driver->_chanState[chan].mulAmsFms = data[0]; + uint8 tl1 = _driver->_chanState[chan].tl = (data[1] | 0x3f) - mLevelPara; + uint8 attDec1 = _driver->_chanState[chan].attDec = ~data[2]; + uint8 sus1 = _driver->_chanState[chan].sus = ~data[3]; + _driver->_chanState[chan].unk2 = data[4]; + chan += 3; + + out(0x30, mul[mulAmsFms1 & 0x0f]); + out(0x40, (tl1 & 0x3f) + 15); + out(0x50, ((attDec1 >> 4) << 1) | ((attDec1 >> 4) & 1)); + out(0x60, ((attDec1 << 1) | (attDec1 & 1)) & 0x1f); + out(0x70, (mulAmsFms1 & 0x20) ^ 0x20 ? (((sus1 & 0x0f) << 1) | 1) : 0); + out(0x80, sus1); + + uint8 mulAmsFms2 = _driver->_chanState[chan].mulAmsFms = data[5]; + uint8 tl2 = _driver->_chanState[chan].tl = (data[6] | 0x3f) - tLevelPara; + uint8 attDec2 = _driver->_chanState[chan].attDec = ~data[7]; + uint8 sus2 = _driver->_chanState[chan].sus = ~data[8]; + _driver->_chanState[chan].unk2 = data[9]; + + uint8 mul2 = mul[mulAmsFms2 & 0x0f]; + tl2 = (tl2 & 0x3f) + 15; + uint8 ar2 = ((attDec2 >> 4) << 1) | ((attDec2 >> 4) & 1); + uint8 dec2 = ((attDec2 << 1) | (attDec2 & 1)) & 0x1f; + uint8 sus2r = (mulAmsFms2 & 0x20) ^ 0x20 ? (((sus2 & 0x0f) << 1) | 1) : 0; + + for (int i = 4; i < 16; i += 4) { + out(0x30 + i, mul2); + out(0x40 + i, tl2); + out(0x50 + i, ar2); + out(0x60 + i, dec2); + out(0x70 + i, sus2r); + out(0x80 + i, sus2); + } + + _driver->_chanState[chan].fgAlg = data[10]; + + uint8 alg = 5 + 2 * (data[10] & 1); + uint8 fb = 4 * (data[10] & 0x0e); + out(0xb0, fb | alg); + uint8 t = mulAmsFms1 | mulAmsFms2; + out(0xb4, (0xc0 | ((t & 0x80) >> 3) | ((t & 0x40) >> 5))); +} + +void TownsMidiOutputChannel::setupEffects(int index, uint8 flags, const uint8 *effectData) { + uint16 effectMaxLevel[] = { 0x2FF, 0x1F, 0x07, 0x3F, 0x0F, 0x0F, 0x0F, 0x03, 0x3F, 0x0F, 0x0F, 0x0F, 0x03, 0x3E, 0x1F }; + uint8 effectType[] = { 0x1D, 0x1C, 0x1B, 0x00, 0x03, 0x04, 0x07, 0x08, 0x0D, 0x10, 0x11, 0x14, 0x15, 0x1e, 0x1f, 0x00 }; + + EffectEnvelope *s = &_effectEnvelopes[index]; + EffectDef *d = &_effectDefs[index]; + + d->phase = 0; + d->useModWheel = flags & 0x40; + s->loop = flags & 0x20; + d->loopRefresh = flags & 0x10; + d->type = effectType[flags & 0x0f]; + s->maxLevel = effectMaxLevel[flags & 0x0f]; + s->modWheelSensitivity = 31; + s->modWheelState = d->useModWheel ? _in->_modWheel >> 2 : 31; + + switch (d->type) { + case 0: + s->startLevel = _operator2Tl; + break; + case 13: + s->startLevel = _operator1Tl; + break; + case 30: + s->startLevel = 31; + d->s->modWheelState = 0; + break; + case 31: + s->startLevel = 0; + d->s->modWheelSensitivity = 0; + break; + default: + s->startLevel = getEffectStartLevel(d->type); + break; + } + + startEffect(s, effectData); +} + +void TownsMidiOutputChannel::setModWheel(uint8 value) { + if (_effectEnvelopes[0].state != kEnvReady && _effectDefs[0].type) + _effectEnvelopes[0].modWheelState = value >> 2; + + if (_effectEnvelopes[1].state != kEnvReady && _effectDefs[1].type) + _effectEnvelopes[1].modWheelState = value >> 2; +} + +void TownsMidiOutputChannel::connect(TownsMidiInputChannel *chan) { + if (!chan) + return; + + _in = chan; + _next = chan->_out; + _prev = 0; + chan->_out = this; + if (_next) + _next->_prev = this; +} + +void TownsMidiOutputChannel::disconnect() { + keyOff(); + + TownsMidiOutputChannel *p = _prev; + TownsMidiOutputChannel *n = _next; + + if (n) + n->_prev = p; + if (p) + p->_next = n; + else + _in->_out = n; + _in = 0; +} + +bool TownsMidiOutputChannel::update() { + if (!_in) + return false; + + if (_duration) { + _duration -= 17; + if (_duration <= 0) { + disconnect(); + return true; + } + } + + for (int i = 0; i < 2; i++) { + if (_effectEnvelopes[i].state != kEnvReady) + updateEffectGenerator(&_effectEnvelopes[i], &_effectDefs[i]); + } + + return false; +} + +int TownsMidiOutputChannel::checkPriority(int pri) { + if (!_in) + return kDisconnected; + + if (!_next && pri >= _in->_priority) + return _in->_priority; + + return kHighPriority; +} + +void TownsMidiOutputChannel::startEffect(EffectEnvelope *s, const uint8 *effectData) { + s->state = kEnvAttacking; + s->currentLevel = 0; + s->modWheelLast = 31; + s->duration = effectData[0] * 63; + s->stateTargetLevels[0] = effectData[1]; + s->stateTargetLevels[1] = effectData[3]; + s->stateTargetLevels[2] = effectData[5]; + s->stateTargetLevels[3] = effectData[6]; + s->stateModWheelLevels[0] = effectData[2]; + s->stateModWheelLevels[1] = effectData[4]; + s->stateModWheelLevels[2] = 0; + s->stateModWheelLevels[3] = effectData[7]; + initNextEnvelopeState(s); +} + +void TownsMidiOutputChannel::updateEffectGenerator(EffectEnvelope *s, EffectDef *d) { + uint8 f = advanceEffectEnvelope(s, d); + + if (f & 1) { + switch (d->type) { + case 0: + _operator2Tl = s->startLevel + d->phase; + break; + case 13: + _operator1Tl = s->startLevel + d->phase; + break; + case 30: + d->s->modWheelState = d->phase; + break; + case 31: + d->s->modWheelSensitivity = d->phase; + break; + default: + break; + } + } + + if (f & 2) { + if (d->loopRefresh) + keyOn(); + } +} + +int TownsMidiOutputChannel::advanceEffectEnvelope(EffectEnvelope *s, EffectDef *d) { + if (s->duration) { + s->duration -= 17; + if (s->duration <= 0) { + s->state = kEnvReady; + return 0; + } + } + + int32 t = s->currentLevel + s->incrPerStep; + + s->incrCountRem += s->incrPerStepRem; + if (s->incrCountRem >= s->numSteps) { + s->incrCountRem -= s->numSteps; + t += s->dir; + } + + int retFlags = 0; + + if (t != s->currentLevel || (s->modWheelState != s->modWheelLast)) { + s->currentLevel = t; + s->modWheelLast = s->modWheelState; + t = getEffectModLevel(t, s->modWheelState); + if (t != d->phase) { + d->phase = t; + retFlags |= 1; + } + } + + if (--s->stepCounter) + return retFlags; + + if (++s->state > kEnvReleasing) { + if (!s->loop) { + s->state = kEnvReady; + return retFlags; + } + s->state = kEnvAttacking; + retFlags |= 2; + } + + initNextEnvelopeState(s); + + return retFlags; +} + +void TownsMidiOutputChannel::initNextEnvelopeState(EffectEnvelope *s) { + uint8 v = s->stateTargetLevels[s->state - 1]; + int32 e = _effectEnvStepTable[_driver->_operatorLevelTable[((v & 0x7f) << 5) + s->modWheelSensitivity]]; + + if (v & 0x80) + e = _driver->randomValue(e); + + if (!e) + e = 1; + + s->numSteps = s->stepCounter = e; + int32 d = 0; + + if (s->state != kEnvSustaining) { + v = s->stateModWheelLevels[s->state - 1]; + e = getEffectModLevel(s->maxLevel, (v & 0x7f) - 31); + + if (v & 0x80) + e = _driver->randomValue(e); + + if (e + s->startLevel > s->maxLevel) { + e = s->maxLevel - s->startLevel; + } else { + if (e + s->startLevel < 0) + e = -s->startLevel; + } + + d = e - s->currentLevel; + } + + s->incrPerStep = d / s->numSteps; + s->dir = (d < 0) ? -1 : 1; + d *= s->dir; + s->incrPerStepRem = d % s->numSteps; + s->incrCountRem = 0; +} + +int16 TownsMidiOutputChannel::getEffectStartLevel(uint8 type) { + uint8 chan = (type < 13) ? _chanMap2[_chan] : ((type < 26) ? _chanMap[_chan] : _chan); + + if (type == 28) + return 15; + else if (type == 29) + return 383; + else if (type > 29) + return 0; + else if (type > 12) + type -= 13; + + const uint8 *def = &_effectDefaults[type << 2]; + uint8 res = (_driver->_chanState[chan].get(def[0] >> 5) & def[2]) >> def[1]; + if (def[3]) + res = def[3] - res; + + return res; +} + +int TownsMidiOutputChannel::getEffectModLevel(int lvl, int mod) { + if (mod == 0) + return 0; + + if (mod == 31) + return lvl; + + if (lvl > 63 || lvl < -63) + return ((lvl + 1) * mod) >> 5; + + if (mod < 0) { + if (lvl < 0) + return _driver->_operatorLevelTable[((-lvl) << 5) - mod]; + else + return -_driver->_operatorLevelTable[(lvl << 5) - mod]; + } else { + if (lvl < 0) + return -_driver->_operatorLevelTable[((-lvl) << 5) + mod]; + else + return _driver->_operatorLevelTable[(lvl << 5) + mod]; + } + + return 0; +} + +void TownsMidiOutputChannel::keyOn() { + out(0x28, 0x30); +} + +void TownsMidiOutputChannel::keyOff() { + out(0x28, 0); +} + +void TownsMidiOutputChannel::keyOnSetFreq(uint16 frq) { + uint16 note = (frq << 1) >> 8; + frq = (_freqMSB[note] << 11) | _freqLSB[note]; + out(0xa4, frq >> 8); + out(0xa0, frq & 0xff); + //out(0x28, 0x00); + out(0x28, 0x30); +} + +void TownsMidiOutputChannel::out(uint8 reg, uint8 val) { + static const uint8 chanRegOffs[] = { 0, 1, 2, 0, 1, 2 }; + static const uint8 keyValOffs[] = { 0, 1, 2, 4, 5, 6 }; + + if (reg == 0x28) + val = (val & 0xf0) | keyValOffs[_chan]; + if (reg < 0x30) + _driver->_intf->callback(17, 0, reg, val); + else + _driver->_intf->callback(17, _chan / 3, (reg & ~3) | chanRegOffs[_chan], val); +} + +const uint8 TownsMidiOutputChannel::_chanMap[] = { + 0, 1, 2, 8, 9, 10 +}; + +const uint8 TownsMidiOutputChannel::_chanMap2[] = { + 3, 4, 5, 11, 12, 13 +}; + +const uint8 TownsMidiOutputChannel::_effectDefaults[] = { + 0x40, 0x00, 0x3F, 0x3F, 0xE0, 0x02, 0x00, 0x00, 0x40, 0x06, 0xC0, 0x00, + 0x20, 0x00, 0x0F, 0x00, 0x60, 0x04, 0xF0, 0x0F, 0x60, 0x00, 0x0F, 0x0F, + 0x80, 0x04, 0xF0, 0x0F, 0x80, 0x00, 0x0F, 0x0F, 0xE0, 0x00, 0x03, 0x00, + 0x20, 0x07, 0x80, 0x00, 0x20, 0x06, 0x40, 0x00, 0x20, 0x05, 0x20, 0x00, + 0x20, 0x04, 0x10, 0x00, 0xC0, 0x00, 0x01, 0x00, 0xC0, 0x01, 0x0E, 0x00 +}; + +const uint16 TownsMidiOutputChannel::_effectEnvStepTable[] = { + 0x0001, 0x0002, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, + 0x000A, 0x000C, 0x000E, 0x0010, 0x0012, 0x0015, 0x0018, 0x001E, + 0x0024, 0x0032, 0x0040, 0x0052, 0x0064, 0x0088, 0x00A0, 0x00C0, + 0x00F0, 0x0114, 0x0154, 0x01CC, 0x0258, 0x035C, 0x04B0, 0x0640 +}; + +const uint8 TownsMidiOutputChannel::_freqMSB[] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, + 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, + 0x02, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, + 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, + 0x04, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, + 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, + 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, + 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, + 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x80, 0x81, 0x83, 0x85, + 0x87, 0x88, 0x8A, 0x8C, 0x8E, 0x8F, 0x91, 0x93, 0x95, 0x96, 0x98, 0x9A, + 0x9C, 0x9E, 0x9F, 0xA1, 0xA3, 0xA5, 0xA6, 0xA8, 0xAA, 0xAC, 0xAD, 0xAF, + 0xB1, 0xB3, 0xB4, 0xB6, 0xB8, 0xBA, 0xBC, 0xBD, 0xBF, 0xC1, 0xC3, 0xC4, + 0xC6, 0xC8, 0xCA, 0xCB, 0xCD, 0xCF, 0xD1, 0xD2, 0xD4, 0xD6, 0xD8, 0xDA, + 0xDB, 0xDD, 0xDF, 0xE1, 0xE2, 0xE4, 0xE6, 0xE8, 0xE9, 0xEB, 0xED, 0xEF +}; + +const uint16 TownsMidiOutputChannel::_freqLSB[] = { + 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, + 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x0301, 0x032F, + 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, + 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, + 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, + 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, + 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, + 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, + 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, + 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, + 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, + 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, + 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, + 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, + 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, + 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B +}; + +TownsMidiInputChannel::TownsMidiInputChannel(MidiDriver_TOWNS *driver, int chanIndex) : MidiChannel(), _driver(driver), _out(0), _chanIndex(chanIndex), + _priority(0), _tl(0), _transpose(0), _pitchBendFactor(0), _pitchBend(0), _sustain(0), _freqLSB(0), _detune(0), _modWheel(0), _allocated(false) { + _instrument = new uint8[30]; + memset(_instrument, 0, 30); +} + +TownsMidiInputChannel::~TownsMidiInputChannel() { + delete[] _instrument; +} + +bool TownsMidiInputChannel::allocate() { + if (_allocated) + return false; + _allocated = true; + return true; +} + +void TownsMidiInputChannel::release() { + _allocated = false; +} + +void TownsMidiInputChannel::send(uint32 b) { + _driver->send(b | _chanIndex); +} + +void TownsMidiInputChannel::noteOff(byte note) { + if (!_out) + return; + + for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) { + if (oc->_note != note) + continue; + + if (_sustain) + oc->_sustainNoteOff = 1; + else + oc->disconnect(); + } +} + +void TownsMidiInputChannel::noteOn(byte note, byte velocity) { + TownsMidiOutputChannel *oc = _driver->allocateOutputChannel(_priority); + + if (!oc) + return; + + oc->connect(this); + + oc->_adjustModTl = _instrument[10] & 1; + oc->_note = note; + oc->_sustainNoteOff = 0; + oc->_duration = _instrument[29] * 63; + + oc->_operator1Tl = (_instrument[1] & 0x3f) + _driver->_operatorLevelTable[((velocity >> 1) << 5) + (_instrument[4] >> 2)]; + if (oc->_operator1Tl > 63) + oc->_operator1Tl = 63; + + oc->_operator2Tl = (_instrument[6] & 0x3f) + _driver->_operatorLevelTable[((velocity >> 1) << 5) + (_instrument[9] >> 2)]; + if (oc->_operator2Tl > 63) + oc->_operator2Tl = 63; + + oc->setupProgram(_instrument, oc->_adjustModTl == 1 ? _programAdjustLevel[_driver->_operatorLevelTable[(_tl >> 2) + (oc->_operator1Tl << 5)]] : oc->_operator1Tl, _programAdjustLevel[_driver->_operatorLevelTable[(_tl >> 2) + (oc->_operator2Tl << 5)]]); + oc->noteOn(note + _transpose, _freqLSB); + + if (_instrument[11] & 0x80) + oc->setupEffects(0, _instrument[11], &_instrument[12]); + else + oc->_effectEnvelopes[0].state = kEnvReady; + + if (_instrument[20] & 0x80) + oc->setupEffects(1, _instrument[20], &_instrument[21]); + else + oc->_effectEnvelopes[1].state = kEnvReady; +} + +void TownsMidiInputChannel::programChange(byte program) { + // Not implemented (The loading and assignment of programs + // is handled externally by the SCUMM engine. The programs + // get sent via sysEx_customInstrument.) +} + +void TownsMidiInputChannel::pitchBend(int16 bend) { + _pitchBend = bend; + _freqLSB = ((_pitchBend * _pitchBendFactor) >> 6) + _detune; + for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) + oc->noteOnPitchBend(oc->_note + oc->_in->_transpose, _freqLSB); +} + +void TownsMidiInputChannel::controlChange(byte control, byte value) { + switch (control) { + case 1: + controlModulationWheel(value); + break; + case 7: + controlVolume(value); + break; + case 10: + controlPanPos(value); + break; + case 64: + controlSustain(value); + break; + case 123: + while (_out) + _out->disconnect(); + break; + default: + break; + } +} + +void TownsMidiInputChannel::pitchBendFactor(byte value) { + _pitchBendFactor = value; + _freqLSB = ((_pitchBend * _pitchBendFactor) >> 6) + _detune; + for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) + oc->noteOnPitchBend(oc->_note + oc->_in->_transpose, _freqLSB); +} + +void TownsMidiInputChannel::priority(byte value) { + _priority = value; +} + +void TownsMidiInputChannel::sysEx_customInstrument(uint32 type, const byte *instr) { + memcpy(_instrument, instr, 30); +} + +void TownsMidiInputChannel::controlModulationWheel(byte value) { + _modWheel = value; + for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) + oc->setModWheel(value); +} + +void TownsMidiInputChannel::controlVolume(byte value) { + /* This is all done inside the imuse code + uint16 v1 = _ctrlVolume + 1; + uint16 v2 = value; + if (_chanIndex != 16) { + _ctrlVolume = value; + v2 = _player->getEffectiveVolume(); + } + _tl = (v1 * v2) >> 7;*/ + + _tl = value; +} + +void TownsMidiInputChannel::controlPanPos(byte value) { + // not implemented +} + +void TownsMidiInputChannel::controlSustain(byte value) { + _sustain = value; + if (!value) + releasePedal(); +} + +void TownsMidiInputChannel::releasePedal() { + for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) { + if (oc->_sustainNoteOff) + oc->disconnect(); + } +} + +const uint8 TownsMidiInputChannel::_programAdjustLevel[] = { + 0x00, 0x04, 0x07, 0x0B, 0x0D, 0x10, 0x12, 0x14, + 0x16, 0x18, 0x1A, 0x1B, 0x1D, 0x1E, 0x1F, 0x21, + 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, + 0x2A, 0x2B, 0x2C, 0x2C, 0x2D, 0x2E, 0x2F, 0x2F, + 0x30, 0x31, 0x31, 0x32, 0x33, 0x33, 0x34, 0x35, + 0x35, 0x36, 0x36, 0x37, 0x37, 0x38, 0x38, 0x39, + 0x39, 0x3A, 0x3A, 0x3B, 0x3B, 0x3C, 0x3C, 0x3C, + 0x3D, 0x3D, 0x3E, 0x3E, 0x3E, 0x3F, 0x3F, 0x3F +}; + +MidiDriver_TOWNS::MidiDriver_TOWNS(Audio::Mixer *mixer) : _timerProc(0), _timerProcPara(0), _channels(0), _out(0), + _baseTempo(10080), _chanState(0), _operatorLevelTable(0), _tickCounter(0), _rand(1), _allocCurPos(0), _isOpen(false) { + // We set exteral mutex handling to true to avoid lockups in SCUMM which has its own mutex. + _intf = new TownsAudioInterface(mixer, this, true); + + _channels = new TownsMidiInputChannel*[32]; + for (int i = 0; i < 32; i++) + _channels[i] = new TownsMidiInputChannel(this, i > 8 ? (i + 1) : i); + + _out = new TownsMidiOutputChannel*[6]; + for (int i = 0; i < 6; i++) + _out[i] = new TownsMidiOutputChannel(this, i); + + _chanState = new TownsMidiChanState[32]; + + _operatorLevelTable = new uint8[2048]; + for (int i = 0; i < 64; i++) { + for (int ii = 0; ii < 32; ii++) + _operatorLevelTable[(i << 5) + ii] = ((i * (ii + 1)) >> 5) & 0xff; + } + for (int i = 0; i < 64; i++) + _operatorLevelTable[i << 5] = 0; +} + +MidiDriver_TOWNS::~MidiDriver_TOWNS() { + close(); + delete _intf; + + if (_channels) { + for (int i = 0; i < 32; i++) + delete _channels[i]; + delete[] _channels; + } + _channels = 0; + + if (_out) { + for (int i = 0; i < 6; i++) + delete _out[i]; + delete[] _out; + } + _out = 0; + + delete[] _chanState; + _chanState = 0; + delete[] _operatorLevelTable; + _operatorLevelTable = 0; +} + +int MidiDriver_TOWNS::open() { + if (_isOpen) + return MERR_ALREADY_OPEN; + + if (!_intf->init()) + return MERR_CANNOT_CONNECT; + + _intf->callback(0); + + _intf->callback(21, 255, 1); + _intf->callback(21, 0, 1); + _intf->callback(22, 255, 221); + + _intf->callback(33, 8); + _intf->setSoundEffectChanMask(~0x3f); + + _allocCurPos = 0; + + _isOpen = true; + + return 0; +} + +void MidiDriver_TOWNS::close() { + if (!_isOpen) + return; + + _isOpen = false; + + setTimerCallback(0, 0); + g_system->delayMillis(20); +} + +void MidiDriver_TOWNS::send(uint32 b) { + if (!_isOpen) + return; + + byte param2 = (b >> 16) & 0xFF; + byte param1 = (b >> 8) & 0xFF; + byte cmd = b & 0xF0; + + TownsMidiInputChannel *c = _channels[b & 0x0F]; + + switch (cmd) { + case 0x80: + c->noteOff(param1); + break; + case 0x90: + if (param2) + c->noteOn(param1, param2); + else + c->noteOff(param1); + break; + case 0xB0: + c->controlChange(param1, param2); + break; + case 0xC0: + c->programChange(param1); + break; + case 0xE0: + c->pitchBend((param1 | (param2 << 7)) - 0x2000); + break; + case 0xF0: + warning("MidiDriver_TOWNS: Receiving SysEx command on a send() call"); + break; + + default: + break; + } +} + +void MidiDriver_TOWNS::setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) { + _timerProc = timer_proc; + _timerProcPara = timer_param; +} + +uint32 MidiDriver_TOWNS::getBaseTempo() { + return _baseTempo; +} + +MidiChannel *MidiDriver_TOWNS::allocateChannel() { + if (!_isOpen) + return 0; + + for (int i = 0; i < 32; ++i) { + TownsMidiInputChannel *chan = _channels[i]; + if (chan->allocate()) + return chan; + } + + return 0; +} + +MidiChannel *MidiDriver_TOWNS::getPercussionChannel() { + return 0; +} + +void MidiDriver_TOWNS::timerCallback(int timerId) { + if (!_isOpen) + return; + + switch (timerId) { + case 1: + updateParser(); + updateOutputChannels(); + break; + default: + break; + } +} + +void MidiDriver_TOWNS::updateParser() { + if (_timerProc) + _timerProc(_timerProcPara); +} + +void MidiDriver_TOWNS::updateOutputChannels() { + _tickCounter += _baseTempo; + while (_tickCounter >= 16667) { + _tickCounter -= 16667; + for (int i = 0; i < 6; i++) { + if (_out[i]->update()) + return; + } + } +} + +TownsMidiOutputChannel *MidiDriver_TOWNS::allocateOutputChannel(uint8 pri) { + TownsMidiOutputChannel *res = 0; + + for (int i = 0; i < 6; i++) { + if (++_allocCurPos == 6) + _allocCurPos = 0; + + int s = _out[_allocCurPos]->checkPriority(pri); + if (s == TownsMidiOutputChannel::kDisconnected) + return _out[_allocCurPos]; + + if (s != TownsMidiOutputChannel::kHighPriority) { + pri = s; + res = _out[_allocCurPos]; + } + } + + if (res) + res->disconnect(); + + return res; +} + +int MidiDriver_TOWNS::randomValue(int para) { + _rand = (_rand & 1) ? (_rand >> 1) ^ 0xb8 : (_rand >> 1); + return (_rand * para) >> 8; +} diff --git a/engines/scumm/imuse/drivers/fmtowns.h b/engines/scumm/imuse/drivers/fmtowns.h new file mode 100644 index 0000000000..5413e3797f --- /dev/null +++ b/engines/scumm/imuse/drivers/fmtowns.h @@ -0,0 +1,83 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef IMUSE_DRV_FMTOWNS_H +#define IMUSE_DRV_FMTOWNS_H + +#include "audio/softsynth/fmtowns_pc98/towns_audio.h" +#include "audio/mididrv.h" + + +class TownsMidiOutputChannel; +class TownsMidiInputChannel; +class TownsMidiChanState; + +class MidiDriver_TOWNS : public MidiDriver, public TownsAudioInterfacePluginDriver { +friend class TownsMidiInputChannel; +friend class TownsMidiOutputChannel; +public: + MidiDriver_TOWNS(Audio::Mixer *mixer); + ~MidiDriver_TOWNS(); + + int open(); + bool isOpen() const { return _isOpen; } + void close(); + + void send(uint32 b); + + void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc); + + uint32 getBaseTempo(); + MidiChannel *allocateChannel(); + MidiChannel *getPercussionChannel(); + + void timerCallback(int timerId); + +private: + void updateParser(); + void updateOutputChannels(); + + TownsMidiOutputChannel *allocateOutputChannel(uint8 pri); + + int randomValue(int para); + + TownsMidiInputChannel **_channels; + TownsMidiOutputChannel **_out; + TownsMidiChanState *_chanState; + + Common::TimerManager::TimerProc _timerProc; + void *_timerProcPara; + + TownsAudioInterface *_intf; + + uint32 _tickCounter; + uint8 _allocCurPos; + uint8 _rand; + + bool _isOpen; + + uint8 *_operatorLevelTable; + + const uint16 _baseTempo; +}; + +#endif diff --git a/engines/scumm/imuse/mac_m68k.cpp b/engines/scumm/imuse/drivers/mac_m68k.cpp index 8ebd8e4cca..1bcef44222 100644 --- a/engines/scumm/imuse/mac_m68k.cpp +++ b/engines/scumm/imuse/drivers/mac_m68k.cpp @@ -20,7 +20,7 @@ * */ -#include "scumm/imuse/mac_m68k.h" +#include "scumm/imuse/drivers/mac_m68k.h" #include "common/util.h" #include "common/macresman.h" diff --git a/engines/scumm/imuse/mac_m68k.h b/engines/scumm/imuse/drivers/mac_m68k.h index 31beaf4e66..31beaf4e66 100644 --- a/engines/scumm/imuse/mac_m68k.h +++ b/engines/scumm/imuse/drivers/mac_m68k.h diff --git a/engines/scumm/imuse/pcspk.cpp b/engines/scumm/imuse/drivers/pcspk.cpp index 856b771990..0e516c27aa 100644 --- a/engines/scumm/imuse/pcspk.cpp +++ b/engines/scumm/imuse/drivers/pcspk.cpp @@ -20,7 +20,7 @@ * */ -#include "scumm/imuse/pcspk.h" +#include "scumm/imuse/drivers/pcspk.h" #include "common/util.h" diff --git a/engines/scumm/imuse/pcspk.h b/engines/scumm/imuse/drivers/pcspk.h index 6a107e169a..6a107e169a 100644 --- a/engines/scumm/imuse/pcspk.h +++ b/engines/scumm/imuse/drivers/pcspk.h diff --git a/engines/scumm/module.mk b/engines/scumm/module.mk index bcc1eba704..799176f869 100644 --- a/engines/scumm/module.mk +++ b/engines/scumm/module.mk @@ -28,11 +28,12 @@ MODULE_OBJS := \ imuse/imuse_part.o \ imuse/imuse_player.o \ imuse/instrument.o \ - imuse/mac_m68k.o \ - imuse/pcspk.o \ imuse/sysex_samnmax.o \ imuse/sysex_scumm.o \ imuse/drivers/amiga.o \ + imuse/drivers/fmtowns.o \ + imuse/drivers/mac_m68k.o \ + imuse/drivers/pcspk.o \ input.o \ midiparser_ro.o \ object.o \ diff --git a/engines/scumm/players/player_towns.h b/engines/scumm/players/player_towns.h index ad51c3e561..62835471ac 100644 --- a/engines/scumm/players/player_towns.h +++ b/engines/scumm/players/player_towns.h @@ -25,8 +25,8 @@ #include "scumm/scumm.h" #include "scumm/imuse/imuse.h" +#include "scumm/imuse/drivers/fmtowns.h" #include "audio/softsynth/fmtowns_pc98/towns_euphony.h" -#include "audio/softsynth/fmtowns_pc98/towns_midi.h" namespace Scumm { diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 64f45c1b98..e3919eee05 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -76,9 +76,10 @@ #include "scumm/he/cup_player_he.h" #include "scumm/util.h" #include "scumm/verbs.h" -#include "scumm/imuse/pcspk.h" -#include "scumm/imuse/mac_m68k.h" +#include "scumm/imuse/drivers/pcspk.h" +#include "scumm/imuse/drivers/mac_m68k.h" #include "scumm/imuse/drivers/amiga.h" +#include "scumm/imuse/drivers/fmtowns.h" #include "backends/audiocd/audiocd.h" @@ -2001,7 +2002,9 @@ void ScummEngine::setupMusic(int midi) { nativeMidiDriver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); if (!useOnlyNative) { - if (_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS || multi_midi) { + if (_sound->_musicType == MDT_TOWNS) { + adlibMidiDriver = new MidiDriver_TOWNS(_mixer); + } else if (_sound->_musicType == MDT_ADLIB || multi_midi) { adlibMidiDriver = MidiDriver::createMidi(MidiDriver::detectDevice(_sound->_musicType == MDT_TOWNS ? MDT_TOWNS : MDT_ADLIB)); adlibMidiDriver->property(MidiDriver::PROP_OLD_ADLIB, (_game.features & GF_SMALL_HEADER) ? 1 : 0); // Try to use OPL3 mode for Sam&Max when possible. |