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author | Willem Jan Palenstijn | 2011-11-02 01:34:52 +0100 |
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committer | Willem Jan Palenstijn | 2011-11-02 01:34:52 +0100 |
commit | 1d8960ccde2f07ef687fc088c183432aba25ada3 (patch) | |
tree | 6c8cc9792d669e4aebd806f9ca91f09c1659f3ec /engines/scumm | |
parent | a784aeb1874104810b7b06297c32723eda96df62 (diff) | |
download | scummvm-rg350-1d8960ccde2f07ef687fc088c183432aba25ada3.tar.gz scummvm-rg350-1d8960ccde2f07ef687fc088c183432aba25ada3.tar.bz2 scummvm-rg350-1d8960ccde2f07ef687fc088c183432aba25ada3.zip |
SCUMM: Minor clean up
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 609f3f535e..2f9f4c1195 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -1296,7 +1296,7 @@ void ScummEngine::saveOrLoad(Serializer *s) { // In earlier save game versions (below 87) the FM-Towns specific data would get saved (and loaded) even in non FM-Towns games. // This would cause an unnecessary save file incompatibility between DS (which uses the DISABLE_TOWNS_DUAL_LAYER_MODE setting) // and other ports. - if (((_game.platform == Common::kPlatformFMTowns) && (s->getVersion() >= VER(87))) || ((s->getVersion() >= VER(82)) && (s->getVersion() < VER(87)))) { + if ((_game.platform == Common::kPlatformFMTowns && s->getVersion() >= VER(87)) || (s->getVersion() >= VER(82) && s->getVersion() < VER(87))) { const SaveLoadEntry townsFields[] = { MKLINE(Common::Rect, left, sleInt16, VER(82)), MKLINE(Common::Rect, top, sleInt16, VER(82)), |