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author | Tobias Gunkel | 2012-01-10 23:40:58 +0100 |
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committer | Tobias Gunkel | 2012-02-11 08:28:36 +0100 |
commit | 4bc726b9958a26e9ce82d00c8fd4ced35b83b83d (patch) | |
tree | 1228c484bc1a89ad79dd9e15cf256edcf395b7e3 /engines/scumm | |
parent | e89dd623ef2f44bac2768327da7faeef0e2c6f5b (diff) | |
download | scummvm-rg350-4bc726b9958a26e9ce82d00c8fd4ced35b83b83d.tar.gz scummvm-rg350-4bc726b9958a26e9ce82d00c8fd4ced35b83b83d.tar.bz2 scummvm-rg350-4bc726b9958a26e9ce82d00c8fd4ced35b83b83d.zip |
SCUMM: reset object2 in v0 correctly
This fixes the issue that a kid will not enter the front door after opening it with the key.
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/verbs.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/verbs.cpp b/engines/scumm/verbs.cpp index 74ff27c483..e70ae49b34 100644 --- a/engines/scumm/verbs.cpp +++ b/engines/scumm/verbs.cpp @@ -710,6 +710,8 @@ void ScummEngine_v0::verbExec() { _activeVerb = kVerbWalkTo; _activeObjectNr = 0; _activeObjectType = 0; + _activeObject2Nr = 0; + _activeObject2Type = 0; } _walkToObjectIdx = 0; return; |