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authorJohannes Schickel2012-06-20 08:02:26 -0700
committerJohannes Schickel2012-06-20 08:02:26 -0700
commit4fb9bceabc4309a477472aa55207eae55bc0aa13 (patch)
tree1e119f6d63d0a4c5c38a7caabd92be335749f07d /engines/scumm
parent5a2e65469f3650dc9785bf27b77d25d285ded4f1 (diff)
parentaec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95 (diff)
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Merge pull request #246 from lordhoto/osystem-void-buffers
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/gfx.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 2cf4a429db..ffff329036 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -755,7 +755,7 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
memset(blackbuf, 0, 16 * 240); // Prepare a buffer 16px wide and 240px high, to fit on a lateral strip
width = 240; // Fix right strip
- _system->copyRectToScreen((const byte *)blackbuf, 16, 0, 0, 16, 240); // Fix left strip
+ _system->copyRectToScreen(blackbuf, 16, 0, 0, 16, 240); // Fix left strip
}
}
@@ -763,7 +763,7 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
}
// Finally blit the whole thing to the screen
- _system->copyRectToScreen((const byte *)src, pitch, x, y, width, height);
+ _system->copyRectToScreen(src, pitch, x, y, width, height);
}
// CGA