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author | Vicent Marti | 2008-10-05 11:21:07 +0000 |
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committer | Vicent Marti | 2008-10-05 11:21:07 +0000 |
commit | 5f30b1f320ca34fa05246736d9fe074c204cdf38 (patch) | |
tree | 9ef23f441455f0f807bb3a59c5d93854a5851456 /engines/scumm | |
parent | e32fc0ccca2570fc560969507351cf99a304ebf4 (diff) | |
parent | 99f8add65cb61d1e8da23f734da249687d24919e (diff) | |
download | scummvm-rg350-5f30b1f320ca34fa05246736d9fe074c204cdf38.tar.gz scummvm-rg350-5f30b1f320ca34fa05246736d9fe074c204cdf38.tar.bz2 scummvm-rg350-5f30b1f320ca34fa05246736d9fe074c204cdf38.zip |
Merged several revisions from SVNMerge.
Fixed theme loading to use the new ArchiveMember class.
Original SVNMerge.py log:
=====================
Merged revisions 34686,34688-34689,34691-34698,34700-34705,34707-34713,34715-34722,34725-34727,34731-34732,34734-34738,34746 via svnmerge from
https://tanoku@scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
........
r34686 | cyx | 2008-09-29 21:09:56 +0200 (Mon, 29 Sep 2008) | 1 line
add constructor to SearchSet::Node for proper init of structure members with gcc 3.4.x (see tracker items #2120595, #2106292)
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r34688 | cyx | 2008-09-29 22:08:26 +0200 (Mon, 29 Sep 2008) | 1 line
restrict _heXmapNum to HE versions, should fix #2135822
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r34689 | eriktorbjorn | 2008-09-29 22:40:58 +0200 (Mon, 29 Sep 2008) | 4 lines
Since no one has come up with any better suggestion... this should fix #2123258
("COMI: Crash after video (SAN) play"). The eos() function won't return true
until we've tried to read *past* the end of the stream.
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r34691 | tanoku | 2008-09-30 00:29:07 +0200 (Tue, 30 Sep 2008) | 1 line
Ported ZipArchive::getAllNames() implementation from GUI branch.
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r34692 | fingolfin | 2008-09-30 11:07:03 +0200 (Tue, 30 Sep 2008) | 1 line
Order alphabetically
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r34693 | fingolfin | 2008-09-30 11:08:17 +0200 (Tue, 30 Sep 2008) | 1 line
SAGA: Removed patchesCount from SAGAGameDescription
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r34694 | fingolfin | 2008-09-30 11:09:39 +0200 (Tue, 30 Sep 2008) | 1 line
SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though)
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r34695 | fingolfin | 2008-09-30 11:11:25 +0200 (Tue, 30 Sep 2008) | 1 line
SAGA: Forgot to commit saga.h
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r34696 | fingolfin | 2008-09-30 11:12:02 +0200 (Tue, 30 Sep 2008) | 1 line
Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName()
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r34697 | fingolfin | 2008-09-30 13:33:43 +0200 (Tue, 30 Sep 2008) | 1 line
cleanup
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r34698 | tanoku | 2008-09-30 13:53:37 +0200 (Tue, 30 Sep 2008) | 1 line
Fixed functionality of ZipArchive::getAllNames(). Now it expects a possibly non-empty string list and returns the amount of new filenames added to it.
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r34700 | fingolfin | 2008-09-30 14:27:38 +0200 (Tue, 30 Sep 2008) | 1 line
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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r34701 | fingolfin | 2008-09-30 14:37:28 +0200 (Tue, 30 Sep 2008) | 1 line
cleanup
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r34702 | fingolfin | 2008-09-30 14:38:44 +0200 (Tue, 30 Sep 2008) | 1 line
AdvancedDetector: Do not (ab)use paths to keep track of files, rather, use FSNodes -- partial (?) fix for bug #2137680
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r34703 | fingolfin | 2008-09-30 14:58:27 +0200 (Tue, 30 Sep 2008) | 1 line
SAGA: Some code cleanup
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r34704 | fingolfin | 2008-09-30 14:59:29 +0200 (Tue, 30 Sep 2008) | 1 line
SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open
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r34705 | thebluegr | 2008-09-30 15:19:14 +0200 (Tue, 30 Sep 2008) | 1 line
Fixed crash when starting IHNM, a regression from commit #34693
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r34707 | fingolfin | 2008-09-30 17:42:19 +0200 (Tue, 30 Sep 2008) | 1 line
Fixing ConfigManager::loadConfigFile
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r34708 | fingolfin | 2008-09-30 18:23:35 +0200 (Tue, 30 Sep 2008) | 1 line
AGI: Another case where it is better to use FSNodes directly, instead of converting them to path strings
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r34709 | fingolfin | 2008-09-30 18:34:38 +0200 (Tue, 30 Sep 2008) | 1 line
Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API
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r34710 | fingolfin | 2008-09-30 18:38:46 +0200 (Tue, 30 Sep 2008) | 1 line
AGI: Got rid of yet another unwarranted use of FSNode::getPath
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r34711 | fingolfin | 2008-09-30 18:53:04 +0200 (Tue, 30 Sep 2008) | 1 line
AGI: Simplify WagFileParser by not reading data into a memory stream first (this was there to improve performance on systems with slow seeking; those systems should use another approach, see scummvm-devel)
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r34712 | thebluegr | 2008-09-30 18:55:10 +0200 (Tue, 30 Sep 2008) | 1 line
Fix crash when starting ITE, a regression from commit #34705
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r34713 | fingolfin | 2008-09-30 19:09:41 +0200 (Tue, 30 Sep 2008) | 1 line
Fix ThemeBrowser to use FSNodes, not getPath()
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r34715 | Kirben | 2008-10-02 16:41:50 +0200 (Thu, 02 Oct 2008) | 1 line
Correct HE version for Putt-Putt Enters the Race (French/Windows).
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r34716 | fingolfin | 2008-10-02 18:58:59 +0200 (Thu, 02 Oct 2008) | 1 line
Renamed FilesystemNode -> FSNode
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r34717 | fingolfin | 2008-10-02 19:08:15 +0200 (Thu, 02 Oct 2008) | 1 line
cleanup
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r34718 | fingolfin | 2008-10-02 19:17:18 +0200 (Thu, 02 Oct 2008) | 1 line
Ignore String::deleteLastChar when called on an empty string
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r34719 | fingolfin | 2008-10-02 19:20:21 +0200 (Thu, 02 Oct 2008) | 1 line
Fix for bug #2142743: Assertion on clicking "Theme" in Options
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r34720 | fingolfin | 2008-10-02 19:48:01 +0200 (Thu, 02 Oct 2008) | 7 lines
Engine class changed:
- Moved initCommonGFX() && GUIErrorMessage() out of class Engine
- got rid of the _autosavePeriod member (this prevented users from
changing the autosave period during runtime)
- Got rid of an evil 'using GUI::Dialog' statement
- Clarified some Doxygen comments
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r34721 | fingolfin | 2008-10-02 19:52:29 +0200 (Thu, 02 Oct 2008) | 1 line
Add the current dir to the global SearchSet, i.e. to SearchMan (this should fix the problems on Windows, and maybe other systems, see 'bug' #2137680)
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r34722 | fingolfin | 2008-10-02 19:55:08 +0200 (Thu, 02 Oct 2008) | 1 line
Forgot to mention yet another Engine class change: mainMenuDialog -> openMainMenuDialog; and also forgot to commit this related file :/
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r34725 | fingolfin | 2008-10-02 20:11:40 +0200 (Thu, 02 Oct 2008) | 1 line
typo
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r34726 | thebluegr | 2008-10-03 00:04:34 +0200 (Fri, 03 Oct 2008) | 1 line
Merged loadHotSpotsMads() and loadHotSpotsM4()
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r34727 | lordhoto | 2008-10-03 02:16:21 +0200 (Fri, 03 Oct 2008) | 2 lines
Fixed typos (thanks to Raziel^ for spotting them).
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r34731 | fingolfin | 2008-10-03 18:07:57 +0200 (Fri, 03 Oct 2008) | 1 line
Fixed Engine::hasFeature to use proper types (i.e., MetaEngine::MetaEngineFeature instead of int)
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r34732 | fingolfin | 2008-10-03 18:14:12 +0200 (Fri, 03 Oct 2008) | 1 line
SCUMM: Added french Monkey VGA variant, see bug #2129199
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r34734 | lordhoto | 2008-10-03 18:57:40 +0200 (Fri, 03 Oct 2008) | 2 lines
Committed slightly modified patch #2034983 "Case-insensitivy and directory handling for engines".
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r34735 | lordhoto | 2008-10-03 20:18:42 +0200 (Fri, 03 Oct 2008) | 2 lines
Check all 'kyra.dat' files in setup paths instead of only the first one found.
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r34736 | lordhoto | 2008-10-03 20:23:57 +0200 (Fri, 03 Oct 2008) | 2 lines
Cleanup.
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r34737 | dreammaster | 2008-10-04 13:10:25 +0200 (Sat, 04 Oct 2008) | 1 line
Bugfix to prevent NPC characters managing to walk beyond room exits without leaving the room, and thus getting stuck
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r34738 | fingolfin | 2008-10-04 15:09:01 +0200 (Sat, 04 Oct 2008) | 1 line
Renamed some MetaEngine feature flags; removed explicit numbers from this feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature
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r34746 | john_doe | 2008-10-04 23:40:14 +0200 (Sat, 04 Oct 2008) | 3 lines
- Declared all stack functions as inline
- Sleep some ms after 500 opcodes to reduce CPU load
- Fixed odd bug in LGoP2 where text disappeared quickly without waiting for user input by returning 0x38 in sfShowPage
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svn-id: r34749
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/actor.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/detection.cpp | 22 | ||||
-rw-r--r-- | engines/scumm/he/cup_player_he.cpp | 4 | ||||
-rw-r--r-- | engines/scumm/he/resource_he.cpp | 15 | ||||
-rw-r--r-- | engines/scumm/he/resource_he.h | 2 | ||||
-rw-r--r-- | engines/scumm/he/script_v60he.cpp | 8 | ||||
-rw-r--r-- | engines/scumm/resource.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/scumm-md5.h | 5 | ||||
-rw-r--r-- | engines/scumm/scumm.cpp | 11 | ||||
-rw-r--r-- | engines/scumm/smush/smush_player.cpp | 11 |
10 files changed, 38 insertions, 44 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index b2bb8be9c9..1ea0da86d8 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -1475,7 +1475,7 @@ void Actor::prepareDrawActorCostume(BaseCostumeRenderer *bcr) { bcr->_shadow_table = _vm->_shadowPalette; } - bcr->setCostume(_costume, _heXmapNum); + bcr->setCostume(_costume, (_vm->_game.heversion == 0) ? 0 : _heXmapNum); bcr->setPalette(_palette); bcr->setFacing(this); diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp index b14f51cb14..3059fc1033 100644 --- a/engines/scumm/detection.cpp +++ b/engines/scumm/detection.cpp @@ -178,7 +178,7 @@ static Common::String generateFilenameForDetection(const char *pattern, Filename } struct DetectorDesc { - Common::FilesystemNode node; + Common::FSNode node; Common::String md5; const MD5Table *md5Entry; // Entry of the md5 table corresponding to this file, if any. }; @@ -192,7 +192,7 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com // when performing the matching. The first match is returned, so if you // search for "resource" and two nodes "RESOURE and "resource" are present, // the first match is used. -static bool searchFSNode(const Common::FSList &fslist, const Common::String &name, Common::FilesystemNode &result) { +static bool searchFSNode(const Common::FSList &fslist, const Common::String &name, Common::FSNode &result) { for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (!scumm_stricmp(file->getName().c_str(), name.c_str())) { result = *file; @@ -213,16 +213,16 @@ static Common::Language detectLanguage(const Common::FSList &fslist, byte id) { // switch to MD5 based detection). const char *filename = (id == GID_CMI) ? "LANGUAGE.TAB" : "LANGUAGE.BND"; Common::FilePtr tmp; - Common::FilesystemNode langFile; + Common::FSNode langFile; if (searchFSNode(fslist, filename, langFile)) tmp = Common::FilePtr(langFile.openForReading()); if (!tmp) { // try loading in RESOURCE sub dir... - Common::FilesystemNode resDir; + Common::FSNode resDir; Common::FSList tmpList; if (searchFSNode(fslist, "RESOURCE", resDir) && resDir.isDirectory() - && resDir.getChildren(tmpList, Common::FilesystemNode::kListFilesOnly) + && resDir.getChildren(tmpList, Common::FSNode::kListFilesOnly) && searchFSNode(tmpList, filename, langFile)) { tmp = Common::FilePtr(langFile.openForReading()); } @@ -695,10 +695,10 @@ bool ScummMetaEngine::hasFeature(MetaEngineFeature f) const { (f == kSupportsListSaves) || (f == kSupportsDirectLoad) || (f == kSupportsDeleteSave) || - (f == kSupportsMetaInfos) || - (f == kSupportsThumbnails) || - (f == kSupportsSaveDate) || - (f == kSupportsSavePlayTime); + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail) || + (f == kSavesSupportCreationDate) || + (f == kSavesSupportPlayTime); } GameList ScummMetaEngine::getSupportedGames() const { @@ -787,8 +787,8 @@ PluginError ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) cons // Fetch the list of files in the current directory Common::FSList fslist; - Common::FilesystemNode dir(ConfMan.get("path")); - if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly)) { + Common::FSNode dir(ConfMan.get("path")); + if (!dir.getChildren(fslist, Common::FSNode::kListFilesOnly)) { return kInvalidPathError; } diff --git a/engines/scumm/he/cup_player_he.cpp b/engines/scumm/he/cup_player_he.cpp index 685bd00065..51176c5df9 100644 --- a/engines/scumm/he/cup_player_he.cpp +++ b/engines/scumm/he/cup_player_he.cpp @@ -99,7 +99,7 @@ void CUP_Player::play() { debug(1, "rate %d width %d height %d", _playbackRate, _width, _height); int ticks = _system->getMillis(); - while (_dataSize != 0 && !_vm->quit()) { + while (_dataSize != 0 && !_vm->shouldQuit()) { while (parseNextBlockTag(_fileStream)) { if (_fileStream.ioFailed()) { return; @@ -190,7 +190,7 @@ void CUP_Player::waitForSfxChannel(int channel) { CUP_SfxChannel *sfxChannel = &_sfxChannels[channel]; debug(1, "waitForSfxChannel %d", channel); if ((sfxChannel->flags & kSfxFlagLoop) == 0) { - while (_mixer->isSoundHandleActive(sfxChannel->handle) && !_vm->quit()) { + while (_mixer->isSoundHandleActive(sfxChannel->handle) && !_vm->shouldQuit()) { _vm->parseEvents(); _system->delayMillis(10); } diff --git a/engines/scumm/he/resource_he.cpp b/engines/scumm/he/resource_he.cpp index 4f74a74b89..9858206209 100644 --- a/engines/scumm/he/resource_he.cpp +++ b/engines/scumm/he/resource_he.cpp @@ -159,15 +159,16 @@ int Win32ResExtractor::extractResource_(const char *resType, char *resName, byte /* initiate stuff */ fi.memory = NULL; - fi.file = new Common::File; + fi.file = NULL; if (_fileName.empty()) { // We are running for the first time _fileName = _vm->generateFilename(-3); } /* get file size */ - fi.file->open(_fileName); - if (!fi.file->isOpen()) { + Common::FSNode node(_fileName); + fi.file = node.openForReading(); + if (!fi.file) { error("Cannot open file %s", _fileName.c_str()); } @@ -199,12 +200,8 @@ int Win32ResExtractor::extractResource_(const char *resType, char *resName, byte /* free stuff and close file */ cleanup: - if (fi.file != NULL) { - fi.file->close(); - delete fi.file; - } - if (fi.memory != NULL) - free(fi.memory); + delete fi.file; + free(fi.memory); return ressize; } diff --git a/engines/scumm/he/resource_he.h b/engines/scumm/he/resource_he.h index 9f4b423d3d..cbe19a4fdf 100644 --- a/engines/scumm/he/resource_he.h +++ b/engines/scumm/he/resource_he.h @@ -168,7 +168,7 @@ class Win32ResExtractor : public ResExtractor { #include "common/pack-start.h" // START STRUCT PACKING struct WinLibrary { - Common::File *file; + Common::SeekableReadStream *file; byte *memory; byte *first_resource; int total_size; diff --git a/engines/scumm/he/script_v60he.cpp b/engines/scumm/he/script_v60he.cpp index 7f36d53791..f60bbdd84b 100644 --- a/engines/scumm/he/script_v60he.cpp +++ b/engines/scumm/he/script_v60he.cpp @@ -1010,12 +1010,8 @@ void ScummEngine_v60he::o60_openFile() { // TODO / FIXME: Consider using listSavefiles to avoid unneccessary openForLoading calls _hInFileTable[slot] = _saveFileMan->openForLoading(filename); if (_hInFileTable[slot] == 0) { - Common::File *f = new Common::File(); - f->open(filename); - if (!f->isOpen()) - delete f; - else - _hInFileTable[slot] = f; + Common::FSNode node(filename); + _hInFileTable[slot] = node.openForReading(); } break; case 2: diff --git a/engines/scumm/resource.cpp b/engines/scumm/resource.cpp index 50e0d221ca..87ded6723b 100644 --- a/engines/scumm/resource.cpp +++ b/engines/scumm/resource.cpp @@ -676,7 +676,7 @@ int ScummEngine::loadResource(int type, int idx) { if (tag != _res->tags[type] && _game.heversion < 70) { error("%s %d not in room %d at %d+%d in file %s", _res->name[type], idx, roomNr, - _fileOffset, fileOffs, _fileHandle->name()); + _fileOffset, fileOffs, _fileHandle->getName()); } size = _fileHandle->readUint32BE(); diff --git a/engines/scumm/scumm-md5.h b/engines/scumm/scumm-md5.h index ce40d808b1..eb8ef58754 100644 --- a/engines/scumm/scumm-md5.h +++ b/engines/scumm/scumm-md5.h @@ -1,5 +1,5 @@ /* - This file was generated by the md5table tool on Mon Sep 29 00:06:57 2008 + This file was generated by the md5table tool on Fri Oct 3 16:12:45 2008 DO NOT EDIT MANUALLY! */ @@ -226,7 +226,7 @@ static const MD5Table md5table[] = { { "55d3987641bf229c83bc729210173383", "zak", "V1", "", 174848, Common::EN_ANY, Common::kPlatformC64 }, { "55e4cc866ff9046824e1c638ba2b8c7f", "ft", "", "", -1, Common::RU_RUS, Common::kPlatformUnknown }, { "566165a7338fa11029e7c14d94fa70d0", "freddi", "HE 73", "Demo", 9800, Common::EN_ANY, Common::kPlatformWindows }, - { "5719fc8a13b4638b78d9d8d12f091f94", "puttrace", "HE 98.5", "", -1, Common::FR_FRA, Common::kPlatformWindows }, + { "5719fc8a13b4638b78d9d8d12f091f94", "puttrace", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformWindows }, { "5798972220cd458be2626d54c80f71d7", "atlantis", "", "Floppy", -1, Common::IT_ITA, Common::kPlatformAmiga }, { "57a17febe2183f521250e55d55b83e60", "PuttTime", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformWindows }, { "57a5cfec9ef231a007043cc1917e8988", "freddi", "HE 100", "", -1, Common::EN_ANY, Common::kPlatformWii }, @@ -406,6 +406,7 @@ static const MD5Table md5table[] = { { "9e5e0fb43bd22f4628719b7501adb717", "monkey", "No Adlib", "EGA", -1, Common::FR_FRA, Common::kPlatformAtariST }, { "9fd66fb3b04703bd50da4356e4202558", "spyfox2", "", "", -1, Common::EN_ANY, Common::kPlatformMacintosh }, { "a00554c31d623fdb9fcb0f924b89b42b", "loom", "EGA", "EGA Demo", -1, Common::EN_ANY, Common::kPlatformPC }, + { "a01fab4a64d47b96e2e58e6b0f825cc7", "monkey", "VGA", "VGA", 8347, Common::FR_FRA, Common::kPlatformPC }, { "a095616d2d23ccf43b8e257711202cba", "football2002", "", "", -1, Common::EN_ANY, Common::kPlatformUnknown }, { "a095e33061606d231ff37dca4c64c8ac", "pajama", "HE 99", "", -1, Common::DE_DEU, Common::kPlatformUnknown }, { "a0a7dea72003933b8b3f8b99b9f7ddeb", "loom", "No Adlib", "EGA", -1, Common::EN_ANY, Common::kPlatformAtariST }, diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index a10af41145..bb22ee6381 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -24,7 +24,6 @@ */ - #include "common/config-manager.h" #include "common/md5.h" #include "common/events.h" @@ -1017,7 +1016,7 @@ int ScummEngine::init() { // We now have to determine the correct _filenamePattern. To do this - // we simply hardcode the possibilites. + // we simply hardcode the possibilities. const char *p1 = 0, *p2 = 0; switch (_game.id) { case GID_INDY4: @@ -1726,7 +1725,7 @@ int ScummEngine::go() { int diff = 0; // Duration of one loop iteration - while (!quit()) { + while (!shouldQuit()) { if (_debugger->isAttached()) _debugger->onFrame(); @@ -1759,7 +1758,7 @@ int ScummEngine::go() { diff = _system->getMillis() - diff; - if (quit()) { + if (shouldQuit()) { // TODO: Maybe perform an autosave on exit? } } @@ -1777,7 +1776,7 @@ void ScummEngine::waitForTimer(int msec_delay) { start_time = _system->getMillis(); - while (!quit()) { + while (!shouldQuit()) { _sound->updateCD(); // Loop CD Audio if needed parseEvents(); _system->updateScreen(); @@ -1900,7 +1899,7 @@ load_game: checkExecVerbs(); checkAndRunSentenceScript(); - if (quit()) + if (shouldQuit()) return; // HACK: If a load was requested, immediately perform it. This avoids diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp index 6b79b7e2c4..55cdc2a25e 100644 --- a/engines/scumm/smush/smush_player.cpp +++ b/engines/scumm/smush/smush_player.cpp @@ -1017,16 +1017,17 @@ void SmushPlayer::parseNextFrame() { } assert(_base); + + const uint32 subType = _base->readUint32BE(); + const int32 subSize = _base->readUint32BE(); + const int32 subOffset = _base->pos(); + if (_base->eos()) { _vm->_smushVideoShouldFinish = true; _endOfFile = true; return; } - const uint32 subType = _base->readUint32BE(); - const int32 subSize = _base->readUint32BE(); - const int32 subOffset = _base->pos(); - switch (subType) { case MKID_BE('AHDR'): // FT INSANE may seek file to the beginning handleAnimHeader(subSize, *_base); @@ -1253,7 +1254,7 @@ void SmushPlayer::play(const char *filename, int32 speed, int32 offset, int32 st } if (_endOfFile) break; - if (_vm->quit() || _vm->_saveLoadFlag || _vm->_smushVideoShouldFinish) { + if (_vm->shouldQuit() || _vm->_saveLoadFlag || _vm->_smushVideoShouldFinish) { _smixer->stop(); _vm->_mixer->stopHandle(_compressedFileSoundHandle); _vm->_mixer->stopHandle(_IACTchannel); |