diff options
| author | Eugene Sandulenko | 2016-07-03 11:56:16 +0200 |
|---|---|---|
| committer | GitHub | 2016-07-03 11:56:16 +0200 |
| commit | 6a1dbf97b4e724c2f12339eabf0849cc847ec641 (patch) | |
| tree | 4fecf36b8b95829ec2b237c33582637a03e11881 /engines/scumm | |
| parent | 57a53420c366d327581cee72181bd6bed8d8e7c7 (diff) | |
| parent | da55658a804e12feb068d148d9d2d41c62b0e2f9 (diff) | |
| download | scummvm-rg350-6a1dbf97b4e724c2f12339eabf0849cc847ec641.tar.gz scummvm-rg350-6a1dbf97b4e724c2f12339eabf0849cc847ec641.tar.bz2 scummvm-rg350-6a1dbf97b4e724c2f12339eabf0849cc847ec641.zip | |
Merge pull request #772 from BenCastricum/bugfixes
MISC: Bugfixes
Diffstat (limited to 'engines/scumm')
| -rw-r--r-- | engines/scumm/dialogs.cpp | 4 | ||||
| -rw-r--r-- | engines/scumm/saveload.cpp | 4 |
2 files changed, 6 insertions, 2 deletions
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 8a6b545bf2..9b09f426ef 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -149,8 +149,8 @@ static const ResString string_map_table_v6[] = { {91, "Unable to Find %s, (%c%d) Press Button."}, {92, "Error reading disk %c, (%c%d) Press Button."}, {93, "Game Paused. Press SPACE to Continue."}, - {94, "Are you sure you want to restart? (Y/N)"}, - {95, "Are you sure you want to quit? (Y/N)"}, + {94, "Are you sure you want to restart? (Y/N)Y"}, + {95, "Are you sure you want to quit? (Y/N)Y"}, {96, "Save"}, {97, "Load"}, {98, "Play"}, diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 40dc83c7f3..0ab36d1a96 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -1137,6 +1137,10 @@ void ScummEngine::saveOrLoad(Serializer *s) { if (s->isLoading() && s->getVersion() < VER(14)) upgradeGfxUsageBits(); + // When loading, reset the ShakePos. Fixes one part of bug #7141 + if (s->isLoading() && s->getVersion() >= VER(10)) + _system->setShakePos(0); + // When loading, move the mouse to the saved mouse position. if (s->isLoading() && s->getVersion() >= VER(20)) { updateCursor(); |
