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authorMax Horn2011-03-23 11:47:07 +0100
committerMax Horn2011-03-23 15:25:46 +0100
commit7b02dac3c5678bb47216495fc97130b98ff2bfe4 (patch)
treeebeba91f309e1321b4a72136d59672b696eb7849 /engines/scumm
parent99dbecf3b4a14382fa867610a43201fc150bfda9 (diff)
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ENGINES: Use Common::StackLock in more places
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/player_pce.cpp4
-rw-r--r--engines/scumm/player_sid.cpp18
2 files changed, 6 insertions, 16 deletions
diff --git a/engines/scumm/player_pce.cpp b/engines/scumm/player_pce.cpp
index 4236fb2d6b..46d976773d 100644
--- a/engines/scumm/player_pce.cpp
+++ b/engines/scumm/player_pce.cpp
@@ -515,7 +515,7 @@ int Player_PCE::readBuffer(int16 *buffer, const int numSamples) {
int sampleCopyCnt;
int samplesLeft = numSamples;
- _mutex.lock();
+ Common::StackLock lock(_mutex);
while (true) {
// copy samples to output buffer
@@ -543,8 +543,6 @@ int Player_PCE::readBuffer(int16 *buffer, const int numSamples) {
_sampleBufferCnt * sizeof(int16));
}
- _mutex.unlock();
-
return numSamples;
}
diff --git a/engines/scumm/player_sid.cpp b/engines/scumm/player_sid.cpp
index 34654a68c5..0d5832a5fb 100644
--- a/engines/scumm/player_sid.cpp
+++ b/engines/scumm/player_sid.cpp
@@ -1287,7 +1287,7 @@ uint8 *Player_SID::getResource(int resID) {
int Player_SID::readBuffer(int16 *buffer, const int numSamples) {
int samplesLeft = numSamples;
- _mutex.lock();
+ Common::StackLock lock(_mutex);
while (samplesLeft > 0) {
// update SID status after each frame
@@ -1301,8 +1301,6 @@ int Player_SID::readBuffer(int16 *buffer, const int numSamples) {
buffer += sampleCount;
}
- _mutex.unlock();
-
return numSamples;
}
@@ -1337,7 +1335,7 @@ void Player_SID::startSound(int nr) {
// prio 7 is never used in any sound file use this byte for auto-detection.
bool isMusic = (data[4] == 0x07);
- _mutex.lock();
+ Common::StackLock lock(_mutex);
if (isMusic) {
initMusic(nr);
@@ -1345,29 +1343,25 @@ void Player_SID::startSound(int nr) {
stopSound_intern(nr);
initSound(nr);
}
-
- _mutex.unlock();
}
void Player_SID::stopSound(int nr) {
if (nr == -1)
return;
- _mutex.lock();
+ Common::StackLock lock(_mutex);
stopSound_intern(nr);
- _mutex.unlock();
}
void Player_SID::stopAllSounds() {
- _mutex.lock();
+ Common::StackLock lock(_mutex);
stopAllSounds_intern();
- _mutex.unlock();
}
int Player_SID::getSoundStatus(int nr) const {
int result = 0;
- //_mutex.lock();
+ //Common::StackLock lock(_mutex);
if (resID_song == nr && isMusicPlaying) {
result = 1;
@@ -1379,8 +1373,6 @@ int Player_SID::getSoundStatus(int nr) const {
}
}
- //_mutex.unlock();
-
return result;
}