aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm
diff options
context:
space:
mode:
authorTravis Howell2009-07-12 23:54:46 +0000
committerTravis Howell2009-07-12 23:54:46 +0000
commit7d1badc5d53c4540cfa82f361f92a151a0f2c078 (patch)
tree4d84a4de922d68b1b1fdb1459db0d6b16a46155b /engines/scumm
parent6e45d0c4aee7d129d6f68013c3f09e8a7087f552 (diff)
parent3427fb3100c84af0d63c8f8136615489fe0c7d47 (diff)
downloadscummvm-rg350-7d1badc5d53c4540cfa82f361f92a151a0f2c078.tar.gz
scummvm-rg350-7d1badc5d53c4540cfa82f361f92a151a0f2c078.tar.bz2
scummvm-rg350-7d1badc5d53c4540cfa82f361f92a151a0f2c078.zip
Merged revisions 42398,42402-42406,42418-42421,42423,42428-42430 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r42398 | thebluegr | 2009-07-12 09:45:54 +1000 (Sun, 12 Jul 2009) | 1 line Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game) ........ r42402 | sunmax | 2009-07-12 15:34:46 +1000 (Sun, 12 Jul 2009) | 8 lines Added a temporary work-around for PS2 backend in common/array.h cause its vintage compiler does not support "new T[newCapacity]()" but only "new T[newCapacity]", this will let it compile through. It's ifdef'd as __PLAYSTATION2__, so it won't make a difference for other backends with more modern tools. ........ r42403 | sunmax | 2009-07-12 15:35:56 +1000 (Sun, 12 Jul 2009) | 5 lines I am re-commiting the FORCE_RTL as a temporary solution in trunk, so that trunk/1.0rc is au pair feature-wise with 0.13.x. ........ r42404 | sunmax | 2009-07-12 15:38:08 +1000 (Sun, 12 Jul 2009) | 24 lines ScummVM/PS2 bugs fixed by this commit: - general file write corruption (eg. ScummVM.ini, etc.) - COMI specific save crash / corruption (added option in engines/scumm/saveload.cpp to disable thumbnails on PS2, as emergency fallback in case the fix should prove to be insufficient) - implemented _screenChange logic (fixes grabOverlay & COMI popup menu) - fixed higher pitch (chipmunk fx) - made NET IRXs optional to allow it to work on fat PS2 without net+hd - fixed cursor restore on RTL - added "." as R2 to skip single lines of dialog - added write cache ........ r42405 | dreammaster | 2009-07-12 17:23:50 +1000 (Sun, 12 Jul 2009) | 1 line Added support for sub-relation message types - this fixes trying to attach the chain to the hook on the deck ........ r42406 | lordhoto | 2009-07-12 18:51:57 +1000 (Sun, 12 Jul 2009) | 1 line Add missing quotation mark to error message. ........ r42418 | lordhoto | 2009-07-13 00:29:59 +1000 (Mon, 13 Jul 2009) | 1 line Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle uppercase properly". ........ r42419 | knakos | 2009-07-13 01:59:27 +1000 (Mon, 13 Jul 2009) | 1 line Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack ........ r42420 | knakos | 2009-07-13 01:59:56 +1000 (Mon, 13 Jul 2009) | 1 line fix build with arm-asm routines ........ r42421 | knakos | 2009-07-13 02:40:10 +1000 (Mon, 13 Jul 2009) | 1 line oops, fix props ........ r42423 | sev | 2009-07-13 04:52:38 +1000 (Mon, 13 Jul 2009) | 2 lines Patch #1936137: "Speech for Mac BS1 english" ........ r42428 | sunmax | 2009-07-13 07:58:00 +1000 (Mon, 13 Jul 2009) | 6 lines Split _eof vs. _err. Latter defaults to false for now, there are hooks for possible future implementation. ........ r42429 | sunmax | 2009-07-13 08:00:47 +1000 (Mon, 13 Jul 2009) | 4 lines On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr, rather than "fputs", which is buggy in the PS2 implementation. ........ r42430 | wjpalenstijn | 2009-07-13 08:08:10 +1000 (Mon, 13 Jul 2009) | 1 line Remove double endline ........ svn-id: r42432
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/gfx.cpp2
-rw-r--r--engines/scumm/saveload.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 4574ece6d0..a54199272f 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -36,7 +36,7 @@
#include "scumm/util.h"
#ifdef USE_ARM_GFX_ASM
-extern "C" void asmDrawStripToScreen(int height, int width, byte const* text, byte const* src, byte* dst,
+extern "C" void asmDrawStripToScreen(int height, int width, void const* text, void const* src, byte* dst,
int vsPitch, int vmScreenWidth, int textSurfacePitch);
extern "C" void asmCopy8Col(byte* dst, int dstPitch, const byte* src, int height);
#endif /* USE_ARM_GFX_ASM */
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 051873e147..144de2f5f1 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -137,7 +137,7 @@ bool ScummEngine::saveState(Common::OutSaveFile *out, bool writeHeader) {
memcpy(hdr.name, _saveLoadName, sizeof(hdr.name));
saveSaveGameHeader(out, hdr);
}
-#if !defined(__DS__)
+#if !defined(__DS__) /* && !defined(__PLAYSTATION2__) */
Graphics::saveThumbnail(*out);
#endif
saveInfos(out);