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authorPaweł Kołodziejski2006-02-16 21:50:14 +0000
committerPaweł Kołodziejski2006-02-16 21:50:14 +0000
commit8b76033dc3cd09ab8b717fe8e4e41fa2de1bcc19 (patch)
tree63b09b09e95e797602cfb17a991f7da1711472ab /engines/scumm
parentfbefbfc160ddaaecffa192b2784726f5677e73f3 (diff)
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added more asserts into imuse digi code
svn-id: r20733
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/imuse_digi/dimuse.cpp2
-rw-r--r--engines/scumm/imuse_digi/dimuse_bndmgr.cpp7
-rw-r--r--engines/scumm/imuse_digi/dimuse_codecs.cpp7
-rw-r--r--engines/scumm/imuse_digi/dimuse_sndmgr.cpp13
4 files changed, 28 insertions, 1 deletions
diff --git a/engines/scumm/imuse_digi/dimuse.cpp b/engines/scumm/imuse_digi/dimuse.cpp
index c057cc8d85..b2c498a1c0 100644
--- a/engines/scumm/imuse_digi/dimuse.cpp
+++ b/engines/scumm/imuse_digi/dimuse.cpp
@@ -48,10 +48,12 @@ IMuseDigital::IMuseDigital(ScummEngine *scumm, int fps)
: _vm(scumm) {
_pause = false;
_sound = new ImuseDigiSndMgr(_vm);
+ assert(_sound);
_callbackFps = fps;
resetState();
for (int l = 0; l < MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS; l++) {
_track[l] = new Track;
+ assert(_track[l]);
_track[l]->trackId = l;
_track[l]->used = false;
}
diff --git a/engines/scumm/imuse_digi/dimuse_bndmgr.cpp b/engines/scumm/imuse_digi/dimuse_bndmgr.cpp
index d36d733ef2..5da2c17efe 100644
--- a/engines/scumm/imuse_digi/dimuse_bndmgr.cpp
+++ b/engines/scumm/imuse_digi/dimuse_bndmgr.cpp
@@ -94,12 +94,14 @@ int BundleDirCache::matchFile(const char *filename) {
strcpy(_budleDirCache[freeSlot].fileName, filename);
_budleDirCache[freeSlot].numFiles = file.readUint32BE();
- _budleDirCache[freeSlot].bundleTable = (AudioTable *) malloc(_budleDirCache[freeSlot].numFiles * sizeof(AudioTable));
+ _budleDirCache[freeSlot].bundleTable = (AudioTable *)malloc(_budleDirCache[freeSlot].numFiles * sizeof(AudioTable));
+ assert(_budleDirCache[freeSlot].bundleTable);
file.seek(offset, SEEK_SET);
_budleDirCache[freeSlot].indexTable =
(IndexNode *)calloc(_budleDirCache[freeSlot].numFiles, sizeof(IndexNode));
+ assert(_budleDirCache[freeSlot].indexTable);
for (int32 i = 0; i < _budleDirCache[freeSlot].numFiles; i++) {
char name[24], c;
@@ -222,6 +224,7 @@ bool BundleMgr::loadCompTable(int32 index) {
}
_compTable = (CompTable *)malloc(sizeof(CompTable) * _numCompItems);
+ assert(_compTable);
int32 maxSize = 0;
for (int i = 0; i < _numCompItems; i++) {
_compTable[i].offset = _file.readUint32BE();
@@ -233,6 +236,7 @@ bool BundleMgr::loadCompTable(int32 index) {
}
// CMI hack: one more byte at the end of input buffer
_compInput = (byte *)malloc(maxSize + 1);
+ assert(_compInput);
return true;
}
@@ -272,6 +276,7 @@ int32 BundleMgr::decompressSampleByIndex(int32 index, int32 offset, int32 size,
int32 blocks_final_size = 0x2000 * (1 + last_block - first_block);
*comp_final = (byte *)malloc(blocks_final_size);
+ assert(*comp_final);
final_size = 0;
skip = (offset + header_size) % 0x2000;
diff --git a/engines/scumm/imuse_digi/dimuse_codecs.cpp b/engines/scumm/imuse_digi/dimuse_codecs.cpp
index dccae928b0..116c78bf5c 100644
--- a/engines/scumm/imuse_digi/dimuse_codecs.cpp
+++ b/engines/scumm/imuse_digi/dimuse_codecs.cpp
@@ -31,6 +31,7 @@ uint32 decode12BitsSample(const byte *src, byte **dst, uint32 size) {
uint32 loop_size = size / 3;
uint32 s_size = loop_size * 4;
byte *ptr = *dst = (byte *)malloc(s_size);
+ assert(ptr);
uint32 tmp;
while (loop_size--) {
@@ -224,6 +225,7 @@ int32 decompressCodec(int32 codec, byte *comp_input, byte *comp_output, int32 in
p[z] += p[z - 1];
t_table = (byte *)malloc(output_size);
+ assert(t_table);
src = comp_output;
length = (output_size << 3) / 12;
@@ -265,6 +267,7 @@ int32 decompressCodec(int32 codec, byte *comp_input, byte *comp_output, int32 in
p[z] += p[z - 1];
t_table = (byte *)malloc(output_size);
+ assert(t_table);
src = comp_output;
length = (output_size << 3) / 12;
@@ -306,6 +309,7 @@ int32 decompressCodec(int32 codec, byte *comp_input, byte *comp_output, int32 in
p[z] += p[z - 1];
t_table = (byte *)malloc(output_size);
+ assert(t_table);
src = comp_output;
length = (output_size << 3) / 12;
@@ -348,6 +352,7 @@ int32 decompressCodec(int32 codec, byte *comp_input, byte *comp_output, int32 in
p[z] += p[z - 1];
t_table = (byte *)malloc(output_size);
+ assert(t_table);
memcpy(t_table, p, output_size);
offset1 = output_size / 3;
@@ -401,6 +406,7 @@ int32 decompressCodec(int32 codec, byte *comp_input, byte *comp_output, int32 in
p[z] += p[z - 1];
t_table = (byte *)malloc(output_size);
+ assert(t_table);
memcpy(t_table, p, output_size);
offset1 = output_size / 3;
@@ -454,6 +460,7 @@ int32 decompressCodec(int32 codec, byte *comp_input, byte *comp_output, int32 in
p[z] += p[z - 1];
t_table = (byte *)malloc(output_size);
+ assert(t_table);
memcpy(t_table, p, output_size);
offset1 = output_size / 3;
diff --git a/engines/scumm/imuse_digi/dimuse_sndmgr.cpp b/engines/scumm/imuse_digi/dimuse_sndmgr.cpp
index 7d3d06f16e..6adef74ab7 100644
--- a/engines/scumm/imuse_digi/dimuse_sndmgr.cpp
+++ b/engines/scumm/imuse_digi/dimuse_sndmgr.cpp
@@ -42,6 +42,7 @@ ImuseDigiSndMgr::ImuseDigiSndMgr(ScummEngine *scumm) {
_vm = scumm;
_disk = 0;
_cacheBundleDir = new BundleDirCache();
+ assert(_cacheBundleDir);
BundleCodecs::initializeImcTables();
}
@@ -101,8 +102,11 @@ void ImuseDigiSndMgr::prepareSoundFromRMAP(Common::File *file, soundStruct *soun
sound->numJumps = file->readUint32BE();
sound->numSyncs = file->readUint32BE();
sound->region = (_region *)malloc(sizeof(_region) * sound->numRegions);
+ assert(sound->region);
sound->jump = (_jump *)malloc(sizeof(_jump) * sound->numJumps);
+ assert(sound->jump);
sound->sync = (_sync *)malloc(sizeof(_sync) * sound->numSyncs);
+ assert(sound->sync);
for (l = 0; l < sound->numRegions; l++) {
sound->region[l].offset = file->readUint32BE();
sound->region[l].length = file->readUint32BE();
@@ -129,7 +133,9 @@ void ImuseDigiSndMgr::prepareSound(byte *ptr, soundStruct *sound) {
int16 code = READ_LE_UINT16(ptr + 24);
sound->region = (_region *)malloc(sizeof(_region) * 70);
+ assert(sound->region);
sound->jump = (_jump *)malloc(sizeof(_jump));
+ assert(sound->jump);
sound->resPtr = ptr;
sound->bits = 8;
sound->channels = 1;
@@ -197,8 +203,11 @@ void ImuseDigiSndMgr::prepareSound(byte *ptr, soundStruct *sound) {
sound->numSyncs = 0;
countElements(ptr, sound->numRegions, sound->numJumps, sound->numSyncs);
sound->region = (_region *)malloc(sizeof(_region) * sound->numRegions);
+ assert(sound->region);
sound->jump = (_jump *)malloc(sizeof(_jump) * sound->numJumps);
+ assert(sound->jump);
sound->sync = (_sync *)malloc(sizeof(_sync) * sound->numSyncs);
+ assert(sound->sync);
do {
tag = READ_BE_UINT32(ptr); ptr += 4;
@@ -263,6 +272,7 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
bool result = false;
sound->bundle = new BundleMgr(_cacheBundleDir);
+ assert(sound->bundle);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
result = sound->bundle->open("music.bun", sound->compressed);
@@ -297,6 +307,7 @@ bool ImuseDigiSndMgr::openVoiceBundle(soundStruct *sound, int disk) {
bool result = false;
sound->bundle = new BundleMgr(_cacheBundleDir);
+ assert(sound->bundle);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
result = sound->bundle->open("voice.bun", sound->compressed);
@@ -573,9 +584,11 @@ int32 ImuseDigiSndMgr::getDataFromRegion(soundStruct *soundHandle, int region, b
size = soundHandle->bundle->decompressSampleByCurIndex(start + offset, size, buf, header_size, header_outside);
} else if (soundHandle->resPtr) {
*buf = (byte *)malloc(size);
+ assert(*buf);
memcpy(*buf, soundHandle->resPtr + start + offset + header_size, size);
} else if ((soundHandle->bundle) && (soundHandle->compressed)) {
*buf = (byte *)malloc(size);
+ assert(*buf);
char fileName[24];
sprintf(fileName, "%s_reg%03d", soundHandle->name, region);
if (scumm_stricmp(fileName, soundHandle->lastFileName) != 0) {