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author | Travis Howell | 2007-02-16 02:26:42 +0000 |
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committer | Travis Howell | 2007-02-16 02:26:42 +0000 |
commit | 8bef04f94a443566a8dfa033fa81404bbdbf7725 (patch) | |
tree | 0bb4686532b5e072f4c30c37aed81c52415434f1 /engines/scumm | |
parent | f8c288648121b32182ab81acf85194f154905737 (diff) | |
download | scummvm-rg350-8bef04f94a443566a8dfa033fa81404bbdbf7725.tar.gz scummvm-rg350-8bef04f94a443566a8dfa033fa81404bbdbf7725.tar.bz2 scummvm-rg350-8bef04f94a443566a8dfa033fa81404bbdbf7725.zip |
Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and objects.
svn-id: r25619
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/gfx.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index 03cdb5db41..d0350aef40 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -1285,7 +1285,7 @@ void GdiNES::prepareDrawBitmap(const byte *ptr, VirtScreen *vs, const int x, const int y, const int width, const int height, int stripnr, int numstrip) { if (_objectMode) { - decodeNESObject(ptr, x, y, width, height); + decodeNESObject(ptr, x - stripnr, y, width, height); } } |