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authorJohannes Schickel2009-09-25 01:00:34 +0000
committerJohannes Schickel2009-09-25 01:00:34 +0000
commit902e0699b11095d61bae29e3ca9b9d18482fdec2 (patch)
tree0b7b3baca6136a1648badcb6afc426cf6a099b3e /engines/scumm
parentec040488b7797a681193bf0213f306fed421bfe6 (diff)
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Add comment about why r44322 was needed.
svn-id: r44323
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/gfx.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index b8e40b557d..008dfb3793 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -3189,6 +3189,10 @@ void Gdi16Bit::writeRoomColor(byte *dst, byte color) const {
}
void Gdi::writeRoomColor(byte *dst, byte color) const {
+ // As described in bug #1294513 "FOA/Amiga: Palette problem (Regression)"
+ // the original AMIGA version of Indy4: The Fate of Atlantis allowed
+ // overflowing of the palette index. To have the same result in our code,
+ // we need to do an logical AND 0xFF here to keep the result in [0, 255].
*dst = _roomPalette[(color + _paletteMod) & 0xFF];
}