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author | Matthew Hoops | 2011-05-25 11:17:11 -0400 |
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committer | Matthew Hoops | 2011-05-25 11:17:11 -0400 |
commit | 9539017ee35ce280758f22e589aa52c3baf9aaf3 (patch) | |
tree | 38578935a8649fcf2b052503365fbb5320a42103 /engines/scumm | |
parent | 7ff9f34aef3a89f167f1867fb31147571ba8112a (diff) | |
download | scummvm-rg350-9539017ee35ce280758f22e589aa52c3baf9aaf3.tar.gz scummvm-rg350-9539017ee35ce280758f22e589aa52c3baf9aaf3.tar.bz2 scummvm-rg350-9539017ee35ce280758f22e589aa52c3baf9aaf3.zip |
ALL: initialise -> initialize
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/boxes.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/palette.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/player_v4a.h | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/boxes.cpp b/engines/scumm/boxes.cpp index 1acb7e5586..64d4d7422c 100644 --- a/engines/scumm/boxes.cpp +++ b/engines/scumm/boxes.cpp @@ -962,7 +962,7 @@ void ScummEngine::calcItineraryMatrix(byte *itineraryMatrix, int num) { // Allocate the adjacent & itinerary matrices adjacentMatrix = (byte *)malloc(boxSize * boxSize); - // Initialise the adjacent matrix: each box has distance 0 to itself, + // Initialize the adjacent matrix: each box has distance 0 to itself, // and distance 1 to its direct neighbors. Initially, it has distance // 255 (= infinity) to all other boxes. for (i = 0; i < num; i++) { diff --git a/engines/scumm/palette.cpp b/engines/scumm/palette.cpp index b85771e897..ba13ff46d9 100644 --- a/engines/scumm/palette.cpp +++ b/engines/scumm/palette.cpp @@ -214,7 +214,7 @@ void ScummEngine::resetPalette() { } else { if ((_game.platform == Common::kPlatformAmiga) && _game.version == 4) { // if rendermode is set to EGA we use the full palette from the resources - // else we initialise and then lock down the first 16 colors. + // else we initialize and then lock down the first 16 colors. if (_renderMode != Common::kRenderEGA) setPaletteFromTable(tableAmigaMIPalette, sizeof(tableAmigaMIPalette) / 3); #ifndef DISABLE_TOWNS_DUAL_LAYER_MODE diff --git a/engines/scumm/player_v4a.h b/engines/scumm/player_v4a.h index b51ca2f993..d01c70f295 100644 --- a/engines/scumm/player_v4a.h +++ b/engines/scumm/player_v4a.h @@ -67,7 +67,7 @@ private: // byte type; } _sfxSlots[4]; - int8 _initState; // < 0: failed, 0: uninitialised, > 0: initialised + int8 _initState; // < 0: failed, 0: uninitialized, > 0: initialized int getSfxChan(int id) const { for (int i = 0; i < ARRAYSIZE(_sfxSlots); ++i) |