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authorMax Horn2010-04-12 09:14:17 +0000
committerMax Horn2010-04-12 09:14:17 +0000
commita1840bd5732473e3144857c74716ec2d6e4338c2 (patch)
tree97a63044cc6cf8617172af41857b6e19fa324d20 /engines/scumm
parent9191b9d5289b99b197fee8b9234080d03d2194c3 (diff)
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AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/he/cup_player_he.cpp2
-rw-r--r--engines/scumm/he/sound_he.cpp8
-rw-r--r--engines/scumm/imuse_digi/dimuse.cpp2
-rw-r--r--engines/scumm/imuse_digi/dimuse_track.cpp6
-rw-r--r--engines/scumm/player_mod.cpp2
-rw-r--r--engines/scumm/player_nes.cpp2
-rw-r--r--engines/scumm/player_pce.cpp2
-rw-r--r--engines/scumm/player_sid.cpp2
-rw-r--r--engines/scumm/player_v2.cpp2
-rw-r--r--engines/scumm/player_v2cms.cpp2
-rw-r--r--engines/scumm/player_v4a.cpp4
-rw-r--r--engines/scumm/smush/smush_mixer.cpp2
-rw-r--r--engines/scumm/smush/smush_player.cpp6
-rw-r--r--engines/scumm/sound.cpp12
14 files changed, 27 insertions, 27 deletions
diff --git a/engines/scumm/he/cup_player_he.cpp b/engines/scumm/he/cup_player_he.cpp
index 17483b6bd9..87afe5fd90 100644
--- a/engines/scumm/he/cup_player_he.cpp
+++ b/engines/scumm/he/cup_player_he.cpp
@@ -169,7 +169,7 @@ void CUP_Player::updateSfx() {
uint8 *soundData = _sfxBuffer + offset;
if (READ_BE_UINT32(soundData) == MKID_BE('DATA')) {
uint32 soundSize = READ_BE_UINT32(soundData + 4);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &sfxChannel->handle,
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &sfxChannel->handle,
Audio::makeLoopingAudioStream(
Audio::makeRawStream(soundData + 8, soundSize - 8,
11025, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO),
diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp
index 97c192cec5..7bfd1de4cf 100644
--- a/engines/scumm/he/sound_he.cpp
+++ b/engines/scumm/he/sound_he.cpp
@@ -575,7 +575,7 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
if (_vm->_game.heversion == 70) {
stream = Audio::makeRawStream(spoolPtr, size, 11025, flags, DisposeAfterUse::NO);
- _mixer->playInputStream(type, &_heSoundChannels[heChannel], stream, soundID);
+ _mixer->playStream(type, &_heSoundChannels[heChannel], stream, soundID);
return;
}
}
@@ -671,7 +671,7 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
} else {
stream = Audio::makeRawStream(ptr + memStream.pos() + heOffset, size - heOffset, rate, flags, DisposeAfterUse::NO);
}
- _mixer->playInputStream(type, &_heSoundChannels[heChannel],
+ _mixer->playStream(type, &_heSoundChannels[heChannel],
Audio::makeLoopingAudioStream(stream, (heFlags & 1) ? 0 : 1), soundID);
}
// Support for sound in Humongous Entertainment games
@@ -730,7 +730,7 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
_mixer->stopHandle(_heSoundChannels[heChannel]);
stream = Audio::makeRawStream(ptr + heOffset + 8, size, rate, flags, DisposeAfterUse::NO);
- _mixer->playInputStream(type, &_heSoundChannels[heChannel],
+ _mixer->playStream(type, &_heSoundChannels[heChannel],
Audio::makeLoopingAudioStream(stream, (heFlags & 1) ? 0 : 1), soundID);
}
// Support for PCM music in 3DO versions of Humongous Entertainment games
@@ -751,7 +751,7 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
_currentMusic = soundID;
stream = Audio::makeRawStream(sound, size, rate, 0);
- _mixer->playInputStream(Audio::Mixer::kMusicSoundType, NULL, stream, soundID);
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, NULL, stream, soundID);
}
else if (READ_BE_UINT32(ptr) == MKID_BE('MIDI')) {
if (_vm->_imuse) {
diff --git a/engines/scumm/imuse_digi/dimuse.cpp b/engines/scumm/imuse_digi/dimuse.cpp
index e84ae41d14..ceca557f06 100644
--- a/engines/scumm/imuse_digi/dimuse.cpp
+++ b/engines/scumm/imuse_digi/dimuse.cpp
@@ -202,7 +202,7 @@ void IMuseDigital::saveOrLoad(Serializer *ser) {
track->stream = Audio::makeQueuingAudioStream(freq, (track->mixerFlags & kFlagStereo) != 0);
- _mixer->playInputStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan(),
+ _mixer->playStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan(),
DisposeAfterUse::YES, false, (track->mixerFlags & kFlagStereo) != 0);
_mixer->pauseHandle(track->mixChanHandle, true);
}
diff --git a/engines/scumm/imuse_digi/dimuse_track.cpp b/engines/scumm/imuse_digi/dimuse_track.cpp
index e56864548e..c56ca40cd0 100644
--- a/engines/scumm/imuse_digi/dimuse_track.cpp
+++ b/engines/scumm/imuse_digi/dimuse_track.cpp
@@ -112,7 +112,7 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType,
track->souStreamUsed = (input != 0);
if (track->souStreamUsed) {
- _mixer->playInputStream(track->getType(), &track->mixChanHandle, input, -1, track->getVol(), track->getPan(),
+ _mixer->playStream(track->getType(), &track->mixChanHandle, input, -1, track->getVol(), track->getPan(),
DisposeAfterUse::YES, false, (track->mixerFlags & kFlagStereo) != 0);
} else {
strcpy(track->soundName, soundName);
@@ -169,7 +169,7 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType,
}
track->stream = Audio::makeQueuingAudioStream(freq, track->mixerFlags & kFlagStereo);
- _mixer->playInputStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan(),
+ _mixer->playStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan(),
DisposeAfterUse::YES, false, (track->mixerFlags & kFlagStereo) != 0);
}
@@ -370,7 +370,7 @@ Track *IMuseDigital::cloneToFadeOutTrack(Track *track, int fadeDelay) {
// Create an appendable output buffer
fadeTrack->stream = Audio::makeQueuingAudioStream(_sound->getFreq(fadeTrack->soundDesc), track->mixerFlags & kFlagStereo);
- _mixer->playInputStream(track->getType(), &fadeTrack->mixChanHandle, fadeTrack->stream, -1, fadeTrack->getVol(), fadeTrack->getPan(),
+ _mixer->playStream(track->getType(), &fadeTrack->mixChanHandle, fadeTrack->stream, -1, fadeTrack->getVol(), fadeTrack->getPan(),
DisposeAfterUse::YES, false, (track->mixerFlags & kFlagStereo) != 0);
fadeTrack->used = true;
diff --git a/engines/scumm/player_mod.cpp b/engines/scumm/player_mod.cpp
index 02be600270..930c85dadf 100644
--- a/engines/scumm/player_mod.cpp
+++ b/engines/scumm/player_mod.cpp
@@ -49,7 +49,7 @@ Player_MOD::Player_MOD(Audio::Mixer *mixer)
_playproc = NULL;
_playparam = NULL;
- _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
Player_MOD::~Player_MOD() {
diff --git a/engines/scumm/player_nes.cpp b/engines/scumm/player_nes.cpp
index d413fc718b..4618de3175 100644
--- a/engines/scumm/player_nes.cpp
+++ b/engines/scumm/player_nes.cpp
@@ -621,7 +621,7 @@ Player_NES::Player_NES(ScummEngine *scumm, Audio::Mixer *mixer) {
APU_writeControl(0);
- _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
Player_NES::~Player_NES() {
diff --git a/engines/scumm/player_pce.cpp b/engines/scumm/player_pce.cpp
index 3e81e7c276..4beaf52e8b 100644
--- a/engines/scumm/player_pce.cpp
+++ b/engines/scumm/player_pce.cpp
@@ -726,7 +726,7 @@ Player_PCE::Player_PCE(ScummEngine *scumm, Audio::Mixer *mixer) {
_psg = new PSG_HuC6280(PSG_CLOCK, _sampleRate);
- _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
Player_PCE::~Player_PCE() {
diff --git a/engines/scumm/player_sid.cpp b/engines/scumm/player_sid.cpp
index eed38cd219..3f7b65cbb4 100644
--- a/engines/scumm/player_sid.cpp
+++ b/engines/scumm/player_sid.cpp
@@ -1263,7 +1263,7 @@ Player_SID::Player_SID(ScummEngine *scumm, Audio::Mixer *mixer) {
initSID();
resetSID();
- _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
Player_SID::~Player_SID() {
diff --git a/engines/scumm/player_v2.cpp b/engines/scumm/player_v2.cpp
index b307fe45ab..c1c9b3930e 100644
--- a/engines/scumm/player_v2.cpp
+++ b/engines/scumm/player_v2.cpp
@@ -366,7 +366,7 @@ Player_V2::Player_V2(ScummEngine *scumm, Audio::Mixer *mixer, bool pcjr) {
set_pcjr(pcjr);
setMusicVolume(255);
- _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
Player_V2::~Player_V2() {
diff --git a/engines/scumm/player_v2cms.cpp b/engines/scumm/player_v2cms.cpp
index 51552137d1..e3e7bc1901 100644
--- a/engines/scumm/player_v2cms.cpp
+++ b/engines/scumm/player_v2cms.cpp
@@ -891,7 +891,7 @@ Player_V2CMS::Player_V2CMS(ScummEngine *scumm, Audio::Mixer *mixer) {
}
}
- _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
Player_V2CMS::~Player_V2CMS() {
diff --git a/engines/scumm/player_v4a.cpp b/engines/scumm/player_v4a.cpp
index 28489f86ce..53c9e6b93c 100644
--- a/engines/scumm/player_v4a.cpp
+++ b/engines/scumm/player_v4a.cpp
@@ -154,7 +154,7 @@ void Player_V4A::startSound(int nr) {
// the Tfmx-player never "ends" the output by itself, so this should be threadsafe
if (!_mixer->isSoundHandleActive(_sfxHandle))
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, &_tfmxSfx, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, &_tfmxSfx, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
} else { // Song
debug(3, "player_v4a: play %d: song %i - %02X", nr, index, type);
@@ -166,7 +166,7 @@ void Player_V4A::startSound(int nr) {
// the Tfmx-player never "ends" the output by itself, so this should be threadsafe
if (!_mixer->isSoundHandleActive(_musicHandle))
- _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, &_tfmxMusic, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, &_tfmxMusic, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
_musicId = nr;
}
}
diff --git a/engines/scumm/smush/smush_mixer.cpp b/engines/scumm/smush/smush_mixer.cpp
index b40a76ac11..eca1ebdcab 100644
--- a/engines/scumm/smush/smush_mixer.cpp
+++ b/engines/scumm/smush/smush_mixer.cpp
@@ -124,7 +124,7 @@ bool SmushMixer::handleFrame() {
// Stream the data
if (!_channels[i].stream) {
_channels[i].stream = Audio::makeQueuingAudioStream(_channels[i].chan->getRate(), stereo);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_channels[i].handle, _channels[i].stream);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_channels[i].handle, _channels[i].stream);
}
_mixer->setChannelVolume(_channels[i].handle, vol);
_mixer->setChannelBalance(_channels[i].handle, pan);
diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp
index 251b031737..dcb47f47b8 100644
--- a/engines/scumm/smush/smush_player.cpp
+++ b/engines/scumm/smush/smush_player.cpp
@@ -471,7 +471,7 @@ void SmushPlayer::handleIACT(int32 subSize, Common::SeekableReadStream &b) {
if (!_IACTstream) {
_IACTstream = Audio::makeQueuingAudioStream(22050, true);
- _vm->_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_IACTchannel, _IACTstream);
+ _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_IACTchannel, _IACTstream);
}
_IACTstream->queueBuffer(output_data, 0x1000, DisposeAfterUse::YES, Audio::FLAG_STEREO | Audio::FLAG_16BITS);
@@ -1111,7 +1111,7 @@ void SmushPlayer::tryCmpFile(const char *filename) {
strcpy(fname + (i - filename), ".ogg");
if (file->open(fname)) {
_compressedFileMode = true;
- _vm->_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_compressedFileSoundHandle, Audio::makeVorbisStream(file, DisposeAfterUse::YES));
+ _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_compressedFileSoundHandle, Audio::makeVorbisStream(file, DisposeAfterUse::YES));
return;
}
#endif
@@ -1120,7 +1120,7 @@ void SmushPlayer::tryCmpFile(const char *filename) {
strcpy(fname + (i - filename), ".mp3");
if (file->open(fname)) {
_compressedFileMode = true;
- _vm->_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_compressedFileSoundHandle, Audio::makeMP3Stream(file, DisposeAfterUse::YES));
+ _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_compressedFileSoundHandle, Audio::makeMP3Stream(file, DisposeAfterUse::YES));
return;
}
#endif
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index 132d19ba6b..85e8636e48 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -204,7 +204,7 @@ void Sound::playSound(int soundID) {
memcpy(sound, ptr, size);
stream = Audio::makeRawStream(sound, size, rate, Audio::FLAG_UNSIGNED);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID);
}
// WORKAROUND bug # 1311447
else if (READ_BE_UINT32(ptr) == 0x460e200d) {
@@ -227,7 +227,7 @@ void Sound::playSound(int soundID) {
sound = (byte *)malloc(size);
memcpy(sound, ptr, size);
stream = Audio::makeRawStream(sound, size, rate, Audio::FLAG_UNSIGNED);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID);
}
// Support for sampled sound effects in Monkey Island 1 and 2
else if (READ_BE_UINT32(ptr) == MKID_BE('SBL ')) {
@@ -299,7 +299,7 @@ void Sound::playSound(int soundID) {
sound = (byte *)malloc(size);
memcpy(sound, ptr + 6, size);
stream = Audio::makeRawStream(sound, size, rate, Audio::FLAG_UNSIGNED);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID);
}
else if ((_vm->_game.platform == Common::kPlatformFMTowns && _vm->_game.version == 3) || READ_BE_UINT32(ptr) == MKID_BE('SOUN') || READ_BE_UINT32(ptr) == MKID_BE('TOWS')) {
@@ -355,7 +355,7 @@ void Sound::playSound(int soundID) {
} else {
stream = Audio::makeRawStream(sound, waveSize, rate, Audio::FLAG_UNSIGNED);
}
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID, 255, 0);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID, 255, 0);
}
break;
case 1:
@@ -450,7 +450,7 @@ void Sound::playSound(int soundID) {
stream = plainStream;
}
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID, vol, 0);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, NULL, stream, soundID, vol, 0);
}
else {
@@ -677,7 +677,7 @@ void Sound::startTalkSound(uint32 offset, uint32 b, int mode, Audio::SoundHandle
_vm->_imuseDigital->startVoice(kTalkSoundID, input);
#endif
} else {
- _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, handle, input, id);
+ _mixer->playStream(Audio::Mixer::kSpeechSoundType, handle, input, id);
}
}
}