diff options
author | Travis Howell | 2010-10-25 03:21:49 +0000 |
---|---|---|
committer | Travis Howell | 2010-10-25 03:21:49 +0000 |
commit | b2e8daa2d7c071918b3d220b7448fa82120a46f9 (patch) | |
tree | cb56db8da90a0befeb34076ded828ebe7daacd0f /engines/scumm | |
parent | 816ef5708f35c026e97143ee6159f24f5a96cd08 (diff) | |
download | scummvm-rg350-b2e8daa2d7c071918b3d220b7448fa82120a46f9.tar.gz scummvm-rg350-b2e8daa2d7c071918b3d220b7448fa82120a46f9.tar.bz2 scummvm-rg350-b2e8daa2d7c071918b3d220b7448fa82120a46f9.zip |
SCUMM: Add patch #3093057 - MMC64: sentence/inventory color.
svn-id: r53785
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/palette.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/palette.cpp b/engines/scumm/palette.cpp index 1402adadbf..672af1e191 100644 --- a/engines/scumm/palette.cpp +++ b/engines/scumm/palette.cpp @@ -71,7 +71,7 @@ void ScummEngine::resetPalette() { // Use 17 color table for v1 games to allow correct color for inventory and // sentence line. Original games used some kind of dynamic color table // remapping between rooms. - 0xFF, 0x55, 0xFF + 0x7F, 0x3B, 0xA6 }; static const byte tableNESPalette[] = { |