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author | Florian Kagerer | 2010-10-24 13:00:47 +0000 |
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committer | Florian Kagerer | 2010-10-24 13:00:47 +0000 |
commit | bf5ae45490a0683692715fcc8a103f0e096e9c21 (patch) | |
tree | 805e4b067897499e763592d0fe5852b34652b9bc /engines/scumm | |
parent | 518526ba2f6e2e84a73c84791be12df6d733dadd (diff) | |
download | scummvm-rg350-bf5ae45490a0683692715fcc8a103f0e096e9c21.tar.gz scummvm-rg350-bf5ae45490a0683692715fcc8a103f0e096e9c21.tar.bz2 scummvm-rg350-bf5ae45490a0683692715fcc8a103f0e096e9c21.zip |
KYRA/PC98: workaround for missing delay opcodes
The sequence data for the forest sequence in the Kyra PC-98 intro has no delay opcodes making it play way too fast on modern systems. This workaround adds the same delay opcodes to the sequence data that the other Kyra versions have.
svn-id: r53761
Diffstat (limited to 'engines/scumm')
0 files changed, 0 insertions, 0 deletions