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author | Martin Kiewitz | 2016-03-13 13:12:36 +0100 |
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committer | Martin Kiewitz | 2016-03-13 13:12:36 +0100 |
commit | d85eb8ded68a20de383d84064aacd1a4c81db4e9 (patch) | |
tree | ab788a716de7dcce436eaaa953d5f1ebe15a9e15 /engines/scumm | |
parent | f35bdb680d6271042757eb69264b2aa76b19afa7 (diff) | |
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SCI32: Fix small inaccuracy in the scaling drawing code
Previously sourcePos was always originating from plain 0, 0
which made some pixels not always getting drawn at the right
spot when uneven scaling was used (for example 5:12).
Seems to fix gabriel knight 1 hires graphic issues
Diffstat (limited to 'engines/scumm')
0 files changed, 0 insertions, 0 deletions