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authorMartin Kiewitz2016-03-13 13:12:36 +0100
committerMartin Kiewitz2016-03-13 13:12:36 +0100
commitd85eb8ded68a20de383d84064aacd1a4c81db4e9 (patch)
treeab788a716de7dcce436eaaa953d5f1ebe15a9e15 /engines/scumm
parentf35bdb680d6271042757eb69264b2aa76b19afa7 (diff)
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SCI32: Fix small inaccuracy in the scaling drawing code
Previously sourcePos was always originating from plain 0, 0 which made some pixels not always getting drawn at the right spot when uneven scaling was used (for example 5:12). Seems to fix gabriel knight 1 hires graphic issues
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