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author | Johannes Schickel | 2010-10-27 22:52:02 +0000 |
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committer | Johannes Schickel | 2010-10-27 22:52:02 +0000 |
commit | dac9493069509518c0f508f93630584765bac5df (patch) | |
tree | bc2b719b8d8eb0cd6f0e20cf8a629f8b18a9b692 /engines/scumm | |
parent | ab1c54a9eef79090c7cf81f09e561480b4964671 (diff) | |
download | scummvm-rg350-dac9493069509518c0f508f93630584765bac5df.tar.gz scummvm-rg350-dac9493069509518c0f508f93630584765bac5df.tar.bz2 scummvm-rg350-dac9493069509518c0f508f93630584765bac5df.zip |
ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
I also extended the comment for it to show two possible use cases.
svn-id: r53895
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/saveload.cpp | 4 | ||||
-rw-r--r-- | engines/scumm/scumm.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index b9cb0ae10f..9cb603e27f 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -378,10 +378,10 @@ bool ScummEngine::loadState(int slot, bool compat) { return false; } - resetTotalPlayTime(infos.playtime * 1000); + setTotalPlayTime(infos.playtime * 1000); } else { // start time counting - resetTotalPlayTime(); + setTotalPlayTime(); } // Due to a bug in scummvm up to and including 0.3.0, save games could be saved diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 2c654402fa..42be33fff3 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -1927,7 +1927,7 @@ int ScummEngine::getTalkSpeed() { #pragma mark - Common::Error ScummEngine::go() { - resetTotalPlayTime(); + setTotalPlayTime(); // If requested, load a save game instead of running the boot script if (_saveLoadFlag != 2 || !loadState(_saveLoadSlot, _saveTemporaryState)) { |