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author | Max Horn | 2010-01-19 11:19:53 +0000 |
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committer | Max Horn | 2010-01-19 11:19:53 +0000 |
commit | f0a0ed8f9e01d3943f635b92af6f71ca83814f13 (patch) | |
tree | 5ac9f7f2f69bc87799a4818b6683556ccfbfb855 /engines/scumm | |
parent | 14a22567059ce6e456b213aae3f6052b0ce6ff7a (diff) | |
download | scummvm-rg350-f0a0ed8f9e01d3943f635b92af6f71ca83814f13.tar.gz scummvm-rg350-f0a0ed8f9e01d3943f635b92af6f71ca83814f13.tar.bz2 scummvm-rg350-f0a0ed8f9e01d3943f635b92af6f71ca83814f13.zip |
Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital emulation to reverse stereo again, as it once seems to have been intended
svn-id: r47374
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/imuse_digi/dimuse.cpp | 7 | ||||
-rw-r--r-- | engines/scumm/imuse_digi/dimuse_track.cpp | 9 |
2 files changed, 9 insertions, 7 deletions
diff --git a/engines/scumm/imuse_digi/dimuse.cpp b/engines/scumm/imuse_digi/dimuse.cpp index cf5cc99579..43c72bc7ad 100644 --- a/engines/scumm/imuse_digi/dimuse.cpp +++ b/engines/scumm/imuse_digi/dimuse.cpp @@ -85,8 +85,6 @@ int32 IMuseDigital::makeMixerFlags(int32 flags) { mixerFlags |= Audio::Mixer::FLAG_LITTLE_ENDIAN; if (flags & kFlagStereo) mixerFlags |= Audio::Mixer::FLAG_STEREO; - if (flags & kFlagReverseStereo) - mixerFlags |= Audio::Mixer::FLAG_REVERSE_STEREO; return mixerFlags; } @@ -202,9 +200,10 @@ void IMuseDigital::saveOrLoad(Serializer *ser) { track->mixerFlags |= kFlagLittleEndian; #endif - track->stream = Audio::makeQueuingAudioStream(freq, track->mixerFlags & kFlagStereo); + track->stream = Audio::makeQueuingAudioStream(freq, (track->mixerFlags & kFlagStereo) != 0); - _mixer->playInputStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan()); + _mixer->playInputStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan(), + DisposeAfterUse::YES, false, (track->mixerFlags & kFlagReverseStereo) != 0); _mixer->pauseHandle(track->mixChanHandle, true); } } diff --git a/engines/scumm/imuse_digi/dimuse_track.cpp b/engines/scumm/imuse_digi/dimuse_track.cpp index 58ae48d330..dd68181cc9 100644 --- a/engines/scumm/imuse_digi/dimuse_track.cpp +++ b/engines/scumm/imuse_digi/dimuse_track.cpp @@ -112,7 +112,8 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, track->souStreamUsed = (input != 0); if (track->souStreamUsed) { - _mixer->playInputStream(track->getType(), &track->mixChanHandle, input, -1, track->getVol(), track->getPan()); + _mixer->playInputStream(track->getType(), &track->mixChanHandle, input, -1, track->getVol(), track->getPan(), + DisposeAfterUse::YES, false, (track->mixerFlags & kFlagReverseStereo) != 0); } else { strcpy(track->soundName, soundName); track->soundDesc = _sound->openSound(soundId, soundName, soundType, volGroupId, -1); @@ -173,7 +174,8 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, } track->stream = Audio::makeQueuingAudioStream(freq, track->mixerFlags & kFlagStereo); - _mixer->playInputStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan()); + _mixer->playInputStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan(), + DisposeAfterUse::YES, false, (track->mixerFlags & kFlagReverseStereo) != 0); } track->used = true; @@ -373,7 +375,8 @@ Track *IMuseDigital::cloneToFadeOutTrack(Track *track, int fadeDelay) { // Create an appendable output buffer fadeTrack->stream = Audio::makeQueuingAudioStream(_sound->getFreq(fadeTrack->soundDesc), track->mixerFlags & kFlagStereo); - _mixer->playInputStream(track->getType(), &fadeTrack->mixChanHandle, fadeTrack->stream, -1, fadeTrack->getVol(), fadeTrack->getPan()); + _mixer->playInputStream(track->getType(), &fadeTrack->mixChanHandle, fadeTrack->stream, -1, fadeTrack->getVol(), fadeTrack->getPan(), + DisposeAfterUse::YES, false, (track->mixerFlags & kFlagReverseStereo) != 0); fadeTrack->used = true; debug(5, "cloneToFadeOutTrack() - end of func, soundId %d, fade soundId %d", track->soundId, fadeTrack->soundId); |