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authorThierry Crozat2015-02-03 08:49:26 +0000
committerThierry Crozat2015-02-03 08:51:06 +0000
commitf1c64c2afe7d9de5ea337d61b4443376e4685ab0 (patch)
tree4bbd19736adc11c9c43c8bd3511387b39a6ccd5d /engines/scumm
parent1adcb23d71a1f1ef6c4bc3b98fb474959fd14462 (diff)
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SCUMM: Fix handling of string resources in smash player for Steam mac games
The Dig Steam/mac uses LF instead of CRLF for end of line. This fixes display of subtitles in that version. This also fixes the crash described in bug #6796.
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/smush/smush_player.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp
index 7617fc541f..2014462ab7 100644
--- a/engines/scumm/smush/smush_player.cpp
+++ b/engines/scumm/smush/smush_player.cpp
@@ -115,6 +115,10 @@ public:
if (data_end[-2] == '\r' && data_end[-1] == '\n' && data_end[0] == '\r' && data_end[1] == '\n') {
break;
}
+ // In Steam mac version LF is used instead of CR-LF
+ if (data_end[-2] == '\n' && data_end[-1] == '\n') {
+ break;
+ }
// In Russian Full Throttle strings are finished with
// just one pair of CR-LF
if (data_end[-2] == '\r' && data_end[-1] == '\n' && data_end[0] == '#') {