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authorJohannes Schickel2011-11-02 20:28:24 +0100
committerJohannes Schickel2011-11-02 20:28:45 +0100
commitf24f0f0582d82c7afe0f9fd93892335a7fd257af (patch)
treebc217bcee26f96a09488f6536c6c6fdf2f3f1c0b /engines/scumm
parent5d08dbfa114fd03b9d811f2a961c13dbc4804d2c (diff)
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SCUMM: Remove outdated comment.
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/sound.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index ba8c6e2277..0dcaf2a8f7 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -847,13 +847,6 @@ void Sound::talkSound(uint32 a, uint32 b, int mode, int channel) {
_talk_sound_mode |= mode;
}
-/* The sound code currently only supports General Midi.
- * General Midi is used in Day Of The Tentacle.
- * Roland music is also playable, but doesn't sound well.
- * A mapping between roland instruments and GM instruments
- * is needed.
- */
-
void Sound::setupSound() {
delete _sfxFile;