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author | Johannes Schickel | 2011-08-08 20:15:24 +0200 |
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committer | Johannes Schickel | 2011-08-08 20:15:24 +0200 |
commit | fdb2f735dc325269e006a7eb87472c7e3a3ac61f (patch) | |
tree | 8024e5e11798212611cf1a5dd1a6086441c21630 /engines/scumm | |
parent | 99d5087918d667b8531dabab6e4c989c03323c51 (diff) | |
download | scummvm-rg350-fdb2f735dc325269e006a7eb87472c7e3a3ac61f.tar.gz scummvm-rg350-fdb2f735dc325269e006a7eb87472c7e3a3ac61f.tar.bz2 scummvm-rg350-fdb2f735dc325269e006a7eb87472c7e3a3ac61f.zip |
SCUMM: Remove unneeded check for CMS in readSoundResource.
CMS support is only available in games using readSoundResourceSmallHeader.
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/sound.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp index 33db70985d..50ae045052 100644 --- a/engines/scumm/sound.cpp +++ b/engines/scumm/sound.cpp @@ -1144,10 +1144,10 @@ int ScummEngine::readSoundResource(ResId idx) { break; } - // We only allow SPK resources for PC Speaker, PCJr and CMS here + // We only allow SPK resources for PC Speaker and PCJr here // since other resource would sound horribly with their output // drivers. - if ((_sound->_musicType == MDT_PCSPK || _sound->_musicType == MDT_PCJR || _sound->_musicType == MDT_CMS) && pri != 11) + if ((_sound->_musicType == MDT_PCSPK || _sound->_musicType == MDT_PCJR) && pri != 11) pri = -1; // We only allow ADL resources when AdLib or FM-Towns is used as |