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authorMartin Kiewitz2015-06-11 21:30:32 +0200
committerMartin Kiewitz2015-06-11 21:30:32 +0200
commit7ff3336a65ec19283ef44919d21e7c4542d7cc3f (patch)
tree806f03e55542aa00f918a481260c8b05905848a9 /engines/sherlock/animation.cpp
parent515d5422a7574971140d7b93e2db5275b5afec2f (diff)
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SHERLOCK: 3DO: load walk.anim for player
Diffstat (limited to 'engines/sherlock/animation.cpp')
-rw-r--r--engines/sherlock/animation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/animation.cpp b/engines/sherlock/animation.cpp
index 45cb6664cb..73f3a9220f 100644
--- a/engines/sherlock/animation.cpp
+++ b/engines/sherlock/animation.cpp
@@ -169,7 +169,7 @@ bool Animation::play3DO(const Common::String &filename, bool intro, int minDelay
// Load initial image
Common::String graphicsName = "prologue/" + filename + ".3da";
- ImageFile3DO images(graphicsName, true);
+ ImageFile3DO images(graphicsName);
events.wait(minDelay);