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authorPaul Gilbert2015-03-18 23:01:47 -0400
committerPaul Gilbert2015-03-18 23:01:47 -0400
commit5a7ea9318d54bd725dd2493277dc0daf17f8abb4 (patch)
tree4284c0a906d5b808a1e2e5ae3053a690e11ee06a /engines/sherlock/debugger.cpp
parent2dc355ff6ecbbc3650beecb341ebe4415de20101 (diff)
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SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and Darts
Diffstat (limited to 'engines/sherlock/debugger.cpp')
-rw-r--r--engines/sherlock/debugger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/debugger.cpp b/engines/sherlock/debugger.cpp
index 50300322ef..1e0716c3d3 100644
--- a/engines/sherlock/debugger.cpp
+++ b/engines/sherlock/debugger.cpp
@@ -51,7 +51,7 @@ bool Debugger::cmd_scene(int argc, const char **argv) {
debugPrintf("Format: scene <room>\n");
return true;
} else {
- _vm->_rooms->_goToRoom = strToInt(argv[1]);
+ _vm->_scene->_goToRoom = strToInt(argv[1]);
return false;
}
}