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authorPaul Gilbert2015-03-15 18:42:24 -0400
committerPaul Gilbert2015-03-15 18:42:24 -0400
commit1452c18ffb21da0d97725c7c982b25992bd75fe8 (patch)
treeb4fdedcb4601acd01b588523295495e7aa2b2820 /engines/sherlock/events.h
parenta6db2fb281fb5842be2d8fc0621922e70ad9668c (diff)
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SHERLOCK: Added events manager and debugger classes
Diffstat (limited to 'engines/sherlock/events.h')
-rw-r--r--engines/sherlock/events.h82
1 files changed, 82 insertions, 0 deletions
diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_EVENTS_H
+#define SHERLOCK_EVENTS_H
+
+#include "common/scummsys.h"
+#include "common/events.h"
+#include "common/stack.h"
+
+namespace Sherlock {
+
+enum CursorType { CURSOR_NONE = 0 };
+
+#define GAME_FRAME_RATE 50
+#define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE)
+
+class SherlockEngine;
+
+class EventsManager {
+private:
+ SherlockEngine *_vm;
+ uint32 _frameCounter;
+ uint32 _priorFrameTime;
+ Common::Point _mousePos;
+
+ bool checkForNextFrameCounter();
+public:
+ CursorType _cursorId;
+ byte _mouseButtons;
+ bool _mouseClicked;
+ Common::Stack<Common::KeyState> _pendingKeys;
+public:
+ EventsManager(SherlockEngine *vm);
+ ~EventsManager();
+
+ void setCursor(CursorType cursorId);
+
+ void showCursor();
+
+ void hideCursor();
+
+ bool isCursorVisible();
+
+ void pollEvents();
+
+ Common::Point mousePos() const { return _mousePos; }
+
+ uint32 getFrameCounter() const { return _frameCounter; }
+
+ bool isKeyPressed() const { return !_pendingKeys.empty(); }
+
+ Common::KeyState getKey() { return _pendingKeys.pop(); }
+
+ void delay(int amount);
+
+ void waitForNextFrame();
+
+};
+
+} // End of namespace Sherlock
+
+#endif /* SHERLOCK_EVENTS_H */