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authorMartin Kiewitz2015-06-16 10:23:54 +0200
committerMartin Kiewitz2015-06-16 10:23:54 +0200
commitf18dbd4496276f85d48f8aed267cf5917c4047d6 (patch)
tree9b2f69ffc6ff167f67d9066cca27dfff86a256d3 /engines/sherlock/fixed_text.cpp
parent41575ad74e60308034f76907736cd6530a23579f (diff)
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SHERLOCK: fixed text class: Common::String to char
Diffstat (limited to 'engines/sherlock/fixed_text.cpp')
-rw-r--r--engines/sherlock/fixed_text.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/engines/sherlock/fixed_text.cpp b/engines/sherlock/fixed_text.cpp
index 5fce69e84f..5de851e6ea 100644
--- a/engines/sherlock/fixed_text.cpp
+++ b/engines/sherlock/fixed_text.cpp
@@ -25,7 +25,7 @@
namespace Sherlock {
-static const Common::String fixedTextEN[] = {
+static const char *fixedTextEN[] = {
// Window buttons
"Exit",
"Up",
@@ -72,7 +72,7 @@ static const Common::String fixedTextEN[] = {
// small a-umlaut: 0x84 / octal 204
// small o-umlaut: 0x94 / octal 224
// small u-umlaut: 0x81 / octal 201
-static const Common::String fixedTextDE[] = {
+static const char *fixedTextDE[] = {
// Window buttons
"Zur\201ck",
"Hoch",
@@ -118,7 +118,7 @@ static const Common::String fixedTextDE[] = {
// up-side down exclamation mark - 0xAD / octal 255
// up-side down question mark - 0xA8 / octal 250
// n with a wave on top - 0xA4 / octal 244
-static const Common::String fixedTextES[] = {
+static const char *fixedTextES[] = {
// Window buttons
"Exit",
"Subir",
@@ -163,7 +163,7 @@ static const Common::String fixedTextES[] = {
// =========================================
-static const Common::String fixedTextEN_ActionOpen[] = {
+static const char *fixedTextEN_ActionOpen[] = {
"This cannot be opened",
"It is already open",
"It is locked",
@@ -172,7 +172,7 @@ static const Common::String fixedTextEN_ActionOpen[] = {
"."
};
-static const Common::String fixedTextDE_ActionOpen[] = {
+static const char *fixedTextDE_ActionOpen[] = {
"Das kann man nicht \224ffnen",
"Ist doch schon offen!",
"Leider verschlossen",
@@ -181,7 +181,7 @@ static const Common::String fixedTextDE_ActionOpen[] = {
"."
};
-static const Common::String fixedTextES_ActionOpen[] = {
+static const char *fixedTextES_ActionOpen[] = {
"No puede ser abierto",
"Ya esta abierto",
"Esta cerrado",
@@ -190,25 +190,25 @@ static const Common::String fixedTextES_ActionOpen[] = {
"."
};
-static const Common::String fixedTextEN_ActionClose[] = {
+static const char *fixedTextEN_ActionClose[] = {
"This cannot be closed",
"It is already closed",
"The safe door is in the way"
};
-static const Common::String fixedTextDE_ActionClose[] = {
+static const char *fixedTextDE_ActionClose[] = {
"Das kann man nicht schlie\341en",
"Ist doch schon zu!",
"Die safet\201r ist Weg"
};
-static const Common::String fixedTextES_ActionClose[] = {
+static const char *fixedTextES_ActionClose[] = {
"No puede ser cerrado",
"Ya esta cerrado",
"La puerta de seguridad esta entre medias"
};
-static const Common::String fixedTextEN_ActionMove[] = {
+static const char *fixedTextEN_ActionMove[] = {
"This cannot be moved",
"It is bolted to the floor",
"It is too heavy",
@@ -216,21 +216,21 @@ static const Common::String fixedTextEN_ActionMove[] = {
};
-static const Common::String fixedTextDE_ActionMove[] = {
+static const char *fixedTextDE_ActionMove[] = {
"L\204\341t sich nicht bewegen",
"Festged\201belt in der Erde...",
"Oha, VIEL zu schwer",
"Der andere Kiste ist im Weg" // [sic]
};
-static const Common::String fixedTextES_ActionMove[] = {
+static const char *fixedTextES_ActionMove[] = {
"No puede moverse",
"Esta sujeto a la pared",
"Es demasiado pesado",
"El otro cajon esta en mitad"
};
-static const Common::String fixedTextEN_ActionPick[] = {
+static const char *fixedTextEN_ActionPick[] = {
"Nothing of interest here",
"It is bolted down",
"It is too big to carry",
@@ -242,7 +242,7 @@ static const Common::String fixedTextEN_ActionPick[] = {
"Government property for official use only"
};
-static const Common::String fixedTextDE_ActionPick[] = {
+static const char *fixedTextDE_ActionPick[] = {
"Nichts Interessantes da",
"Zu gut befestigt",
"Ist ja wohl ein bi\341chen zu gro\341, oder ?",
@@ -254,7 +254,7 @@ static const Common::String fixedTextDE_ActionPick[] = {
"Staatseigentum - Nur für den Dienstgebrauch !"
};
-static const Common::String fixedTextES_ActionPick[] = {
+static const char *fixedTextES_ActionPick[] = {
"No hay nada interesante",
"Esta anclado al suelo",
"Es muy grande para llevarlo",
@@ -266,7 +266,7 @@ static const Common::String fixedTextES_ActionPick[] = {
"Propiedad del gobierno para uso oficial"
};
-static const Common::String fixedTextEN_ActionUse[] = {
+static const char *fixedTextEN_ActionUse[] = {
"You can't do that",
"It had no effect",
"You can't reach it",
@@ -274,7 +274,7 @@ static const Common::String fixedTextEN_ActionUse[] = {
"Doors don't smoke"
};
-static const Common::String fixedTextDE_ActionUse[] = {
+static const char *fixedTextDE_ActionUse[] = {
"Nein, das geht wirklich nicht",
"Tja keinerlei Wirkung",
"Da kommst du nicht dran",
@@ -282,7 +282,7 @@ static const Common::String fixedTextDE_ActionUse[] = {
"Türen sind Nichtraucher!"
};
-static const Common::String fixedTextES_ActionUse[] = {
+static const char *fixedTextES_ActionUse[] = {
"No puedes hacerlo",
"No tuvo ningun efecto",
"No puedes alcanzarlo",
@@ -290,7 +290,7 @@ static const Common::String fixedTextES_ActionUse[] = {
"Las puertas no fuman"
};
-#define FIXEDTEXT_GETCOUNT(_name_) sizeof(_name_) / sizeof(Common::String)
+#define FIXEDTEXT_GETCOUNT(_name_) sizeof(_name_) / sizeof(byte *)
#define FIXEDTEXT_ENTRY(_name_) _name_, FIXEDTEXT_GETCOUNT(_name_)
static const FixedTextActionEntry fixedTextEN_Actions[] = {
@@ -345,7 +345,7 @@ FixedText::FixedText(SherlockEngine *vm) : _vm(vm) {
}
const Common::String FixedText::getText(FixedTextId fixedTextId) {
- return _curLanguageEntry->fixedTextArray[fixedTextId];
+ return Common::String(_curLanguageEntry->fixedTextArray[fixedTextId]);
}
const Common::String FixedText::getActionMessage(FixedTextActionId actionId, int messageIndex) {
@@ -354,7 +354,7 @@ const Common::String FixedText::getActionMessage(FixedTextActionId actionId, int
const FixedTextActionEntry *curActionEntry = &_curLanguageEntry->actionArray[actionId];
assert(messageIndex < curActionEntry->fixedTextArrayCount);
- return curActionEntry->fixedTextArray[messageIndex];
+ return Common::String(curActionEntry->fixedTextArray[messageIndex]);
}
} // End of namespace Sherlock