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author | Paul Gilbert | 2015-06-10 19:46:14 -0400 |
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committer | Paul Gilbert | 2015-06-10 19:46:14 -0400 |
commit | 1dda0f6c406524e1b998da27743631d2ba227505 (patch) | |
tree | 5f87c83e88b9c4a364008a18d463d9652f11befc /engines/sherlock/fonts.h | |
parent | d7544b696c69b43c37b13e663d395f95adb212af (diff) | |
download | scummvm-rg350-1dda0f6c406524e1b998da27743631d2ba227505.tar.gz scummvm-rg350-1dda0f6c406524e1b998da27743631d2ba227505.tar.bz2 scummvm-rg350-1dda0f6c406524e1b998da27743631d2ba227505.zip |
SHERLOCK: Split up font handling into a new Fonts surface base class
This will be needed for Rose Tattoo, which needs to be able to
write text to arbitrary surfaces
Diffstat (limited to 'engines/sherlock/fonts.h')
-rw-r--r-- | engines/sherlock/fonts.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/engines/sherlock/fonts.h b/engines/sherlock/fonts.h new file mode 100644 index 0000000000..50d89f3c46 --- /dev/null +++ b/engines/sherlock/fonts.h @@ -0,0 +1,90 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_FONTS_H +#define SHERLOCK_FONTS_H + +#include "common/rect.h" +#include "common/platform.h" +#include "graphics/surface.h" + +namespace Sherlock { + +class ImageFile; +class Surface; + +class Fonts { +private: + static ImageFile *_font; +protected: + static int _fontNumber; + static int _fontHeight; + + static void writeString(Surface *surface, const Common::String &str, + const Common::Point &pt, int overrideColor = 0); +public: + /** + * Initialise the font manager + */ + static void init(); + + /** + * Frees the font manager + */ + static void free(); + + /** + * Set the font to use for writing text on the screen + */ + void setFont(int fontNumber); + + /** + * Returns the width of a string in pixels + */ + int stringWidth(const Common::String &str); + + /** + * Returns the height of a string in pixels (i.e. the tallest displayed character) + */ + int stringHeight(const Common::String &str); + + /** + * Returns the width of a character in pixels + */ + int charWidth(unsigned char c); + + /** + * Returns the width of a character in pixels + */ + int charHeight(unsigned char c); + + /** + * Return the font height + */ + int fontHeight() const { return _fontHeight; } + + +}; + +} // End of namespace Sherlock + +#endif |