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author | Paul Gilbert | 2015-04-30 11:23:31 -1000 |
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committer | Paul Gilbert | 2015-04-30 11:23:31 -1000 |
commit | 00fd812028c6aaa9b2ec05963a66a23dabbd33ba (patch) | |
tree | 13ac71b1fcaccbf197b9a1957a2e93bb88671dcd /engines/sherlock/graphics.h | |
parent | 56f43eff10a038a67954cd4ccc6990bb70fa6740 (diff) | |
download | scummvm-rg350-00fd812028c6aaa9b2ec05963a66a23dabbd33ba.tar.gz scummvm-rg350-00fd812028c6aaa9b2ec05963a66a23dabbd33ba.tar.bz2 scummvm-rg350-00fd812028c6aaa9b2ec05963a66a23dabbd33ba.zip |
SHERLOCK: Properly restrict scene drawing to scene area
Diffstat (limited to 'engines/sherlock/graphics.h')
-rw-r--r-- | engines/sherlock/graphics.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/sherlock/graphics.h b/engines/sherlock/graphics.h index 85f3ba8c40..80b692130c 100644 --- a/engines/sherlock/graphics.h +++ b/engines/sherlock/graphics.h @@ -55,8 +55,6 @@ public: void fillRect(int x1, int y1, int x2, int y2, byte color); void fillRect(const Common::Rect &r, byte color); - - Surface getSubArea(const Common::Rect &r); }; } // End of namespace Sherlock |