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authorPaul Gilbert2015-04-30 11:23:31 -1000
committerPaul Gilbert2015-04-30 11:23:31 -1000
commit00fd812028c6aaa9b2ec05963a66a23dabbd33ba (patch)
tree13ac71b1fcaccbf197b9a1957a2e93bb88671dcd /engines/sherlock/graphics.h
parent56f43eff10a038a67954cd4ccc6990bb70fa6740 (diff)
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SHERLOCK: Properly restrict scene drawing to scene area
Diffstat (limited to 'engines/sherlock/graphics.h')
-rw-r--r--engines/sherlock/graphics.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/sherlock/graphics.h b/engines/sherlock/graphics.h
index 85f3ba8c40..80b692130c 100644
--- a/engines/sherlock/graphics.h
+++ b/engines/sherlock/graphics.h
@@ -55,8 +55,6 @@ public:
void fillRect(int x1, int y1, int x2, int y2, byte color);
void fillRect(const Common::Rect &r, byte color);
-
- Surface getSubArea(const Common::Rect &r);
};
} // End of namespace Sherlock