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authorPaul Gilbert2015-03-15 16:20:01 -0400
committerPaul Gilbert2015-03-15 16:20:01 -0400
commit6d8134f7518a2c368a55cfc49ba0a625a9744645 (patch)
tree9c2aa91c27289088b31eccc27c174285e760004a /engines/sherlock/inventory.h
parent9caed13d906b852cd90033a2df304d19f0f0e38c (diff)
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MADS: Revert fix for sprites disappearing on last frame of cutscenes
The fix that kept the sprites on-screen for the last frame before scene changes in the intro/ending sequences was also causing crashes in-game, where the animation is getting freed before the scene update to remove the sprites was done, so it couldn't get the areas of the screen to refresh
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