aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/objects.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2015-06-14 09:39:20 -0400
committerPaul Gilbert2015-06-14 09:39:20 -0400
commit5b65b76a8fc7525402816d7c5393866cafa038d3 (patch)
tree235612cfee016fb1d31f88fa7d6d46a98749b68a /engines/sherlock/objects.cpp
parent5364b46d6ac2a0907d864ec1aa60cd4835f4d1dc (diff)
downloadscummvm-rg350-5b65b76a8fc7525402816d7c5393866cafa038d3.tar.gz
scummvm-rg350-5b65b76a8fc7525402816d7c5393866cafa038d3.tar.bz2
scummvm-rg350-5b65b76a8fc7525402816d7c5393866cafa038d3.zip
SHERLOCK: RT: Fix initialization of character animation sequences
Diffstat (limited to 'engines/sherlock/objects.cpp')
-rw-r--r--engines/sherlock/objects.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sherlock/objects.cpp b/engines/sherlock/objects.cpp
index df91995c35..9fb691966b 100644
--- a/engines/sherlock/objects.cpp
+++ b/engines/sherlock/objects.cpp
@@ -649,8 +649,7 @@ void Sprite::checkSprite() {
pt.y /= FIXED_INT_MULTIPLIER;
if (IS_ROSE_TATTOO) {
- // TODO: Needs to be called
- //checkObject(1001);
+ checkObject();
// For Rose Tattoo, we only do the further processing for Sherlock
if (this != &people[HOLMES])