aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/objects.h
diff options
context:
space:
mode:
authorPaul Gilbert2015-06-12 22:20:28 -0400
committerPaul Gilbert2015-06-12 22:20:28 -0400
commit5dc79a8f3272f8e5c9131fac925d4533a25ab4d9 (patch)
treedcaf6b03f70ac7d9d60d1ffcee3ceaa9b43023ff /engines/sherlock/objects.h
parenta3fb5ab1fbb0cf3ff448ba9e9966ef21c7dc3847 (diff)
downloadscummvm-rg350-5dc79a8f3272f8e5c9131fac925d4533a25ab4d9.tar.gz
scummvm-rg350-5dc79a8f3272f8e5c9131fac925d4533a25ab4d9.tar.bz2
scummvm-rg350-5dc79a8f3272f8e5c9131fac925d4533a25ab4d9.zip
SHERLOCK: RT: Implement animation structure changes
Diffstat (limited to 'engines/sherlock/objects.h')
-rw-r--r--engines/sherlock/objects.h14
1 files changed, 10 insertions, 4 deletions
diff --git a/engines/sherlock/objects.h b/engines/sherlock/objects.h
index a22606bcb3..6035bb4ee6 100644
--- a/engines/sherlock/objects.h
+++ b/engines/sherlock/objects.h
@@ -433,15 +433,21 @@ public:
void setObjTalkSequence(int seq);
};
+
+class PositionFacing : public Point32 {
+public:
+ int _facing;
+
+ PositionFacing() : Point32(), _facing(0) {}
+};
+
struct CAnim {
Common::String _name; // Name
Common::Point _position; // Position
int _size; // Size of uncompressed animation
int _flags; // Tells if can be walked behind
- Point32 _goto; // coords holmes should walk to before starting canim
- int _gotoDir;
- Point32 _teleportPos; // Location Holmes shoul teleport to after
- int _teleportDir; // playing canim
+ PositionFacing _goto[2]; // Position Holmes (and NPC in Rose Tattoo) should walk to before anim starts
+ PositionFacing _teleport[2]; // Location Holmes (and NPC) shoul teleport to after playing canim
// Scalpel specific
byte _sequences[MAX_FRAME]; // Animation sequences