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author | Paul Gilbert | 2015-03-22 09:51:37 -0400 |
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committer | Paul Gilbert | 2015-03-22 09:51:37 -0400 |
commit | e444d989bb3470650020cb2c3f0fdb7b2fcab70a (patch) | |
tree | 9232d6357c0f5106176d12d29060106b1c1c05d4 /engines/sherlock/objects.h | |
parent | 3c77a521dc07a8c0954b11b26dda382817776b9e (diff) | |
download | scummvm-rg350-e444d989bb3470650020cb2c3f0fdb7b2fcab70a.tar.gz scummvm-rg350-e444d989bb3470650020cb2c3f0fdb7b2fcab70a.tar.bz2 scummvm-rg350-e444d989bb3470650020cb2c3f0fdb7b2fcab70a.zip |
SHERLOCK: Implemented scene freeing code
Diffstat (limited to 'engines/sherlock/objects.h')
-rw-r--r-- | engines/sherlock/objects.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/objects.h b/engines/sherlock/objects.h index ee82faf99c..2ac2e16da0 100644 --- a/engines/sherlock/objects.h +++ b/engines/sherlock/objects.h @@ -223,12 +223,12 @@ struct CAnim { void synchronize(Common::SeekableReadStream &s); }; -struct InvGraphicType { +struct SceneImage { ImageFile *_images; // Object images int _maxFrames; // How many frames in object int _filesize; // File size - InvGraphicType(); + SceneImage(); } ; } // End of namespace Sherlock |