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author | Paul Gilbert | 2015-03-22 09:02:31 -0400 |
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committer | Paul Gilbert | 2015-03-22 09:02:31 -0400 |
commit | 3c77a521dc07a8c0954b11b26dda382817776b9e (patch) | |
tree | 495969b9e26d03935ee64c6cba91f0f4030da5e1 /engines/sherlock/people.h | |
parent | ff02c29e9c2f96ed7e36878163b4b22dc8822255 (diff) | |
download | scummvm-rg350-3c77a521dc07a8c0954b11b26dda382817776b9e.tar.gz scummvm-rg350-3c77a521dc07a8c0954b11b26dda382817776b9e.tar.bz2 scummvm-rg350-3c77a521dc07a8c0954b11b26dda382817776b9e.zip |
SHERLOCK: Implement main scene loop and more inventory code
Diffstat (limited to 'engines/sherlock/people.h')
-rw-r--r-- | engines/sherlock/people.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sherlock/people.h b/engines/sherlock/people.h index 7c218671c9..de84675e66 100644 --- a/engines/sherlock/people.h +++ b/engines/sherlock/people.h @@ -79,6 +79,8 @@ public: bool loadWalk(); + bool freeWalk(); + void setWalking(); void gotoStand(Sprite &sprite); |