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author | Paul Gilbert | 2015-03-20 22:01:52 -0400 |
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committer | Paul Gilbert | 2015-03-20 22:01:52 -0400 |
commit | f0ad2f624bddcc031c99a487bff1d5ec89956477 (patch) | |
tree | f296f220023cb9309102b4468a0b441ddb3751b1 /engines/sherlock/people.h | |
parent | cf92e540db2d58f243abe595da40a7da4450911f (diff) | |
download | scummvm-rg350-f0ad2f624bddcc031c99a487bff1d5ec89956477.tar.gz scummvm-rg350-f0ad2f624bddcc031c99a487bff1d5ec89956477.tar.bz2 scummvm-rg350-f0ad2f624bddcc031c99a487bff1d5ec89956477.zip |
SHERLOCK: More scene loading, implemented Inventory class
Diffstat (limited to 'engines/sherlock/people.h')
-rw-r--r-- | engines/sherlock/people.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/sherlock/people.h b/engines/sherlock/people.h index 3f639a6d44..4bdc6a88f0 100644 --- a/engines/sherlock/people.h +++ b/engines/sherlock/people.h @@ -46,10 +46,14 @@ class People { private: SherlockEngine *_vm; Sprite _data[MAX_PEOPLE]; + bool _walkLoaded; public: People(SherlockEngine *vm); + ~People(); void reset(); + + bool loadWalk(); }; } // End of namespace Sherlock |