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author | Willem Jan Palenstijn | 2015-04-26 00:43:53 +0200 |
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committer | Willem Jan Palenstijn | 2015-04-26 00:48:07 +0200 |
commit | 4c03e4b699916a9b9fe71afffaf41c283045216e (patch) | |
tree | 513fe1aa95028905d468efed4dd585ddd9af9c19 /engines/sherlock/saveload.cpp | |
parent | 53f9dac75ef0c0c22c513068eaccf8c96457a438 (diff) | |
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SCI: Stop processing in kGetEvent after loading
getSciEvent can trigger the main ScummVM menu, which can trigger loading
a game, which will invalidate the game state that kGetEvent is operating
on.
Other kernel functions may still have the same problem, and a better
solution may be necessary.
Diffstat (limited to 'engines/sherlock/saveload.cpp')
0 files changed, 0 insertions, 0 deletions