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author | Strangerke | 2015-05-07 19:33:44 +0200 |
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committer | Strangerke | 2015-05-07 19:33:44 +0200 |
commit | d9e93f8e015ce27a95090e854494c4b3f7d1c0d4 (patch) | |
tree | 18e04f1670f0d944606f63264dd972b398dab4e9 /engines/sherlock/saveload.cpp | |
parent | a0661c8d5a970791a6fac3e304fe975e8e61b5f9 (diff) | |
download | scummvm-rg350-d9e93f8e015ce27a95090e854494c4b3f7d1c0d4.tar.gz scummvm-rg350-d9e93f8e015ce27a95090e854494c4b3f7d1c0d4.tar.bz2 scummvm-rg350-d9e93f8e015ce27a95090e854494c4b3f7d1c0d4.zip |
SHERLOCK: some code formatting
Diffstat (limited to 'engines/sherlock/saveload.cpp')
-rw-r--r-- | engines/sherlock/saveload.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/sherlock/saveload.cpp b/engines/sherlock/saveload.cpp index 71e21618ae..61fe9f30bf 100644 --- a/engines/sherlock/saveload.cpp +++ b/engines/sherlock/saveload.cpp @@ -40,7 +40,7 @@ const int ENV_POINTS[6][3] = { /*----------------------------------------------------------------*/ -SaveManager::SaveManager(SherlockEngine *vm, const Common::String &target) : +SaveManager::SaveManager(SherlockEngine *vm, const Common::String &target) : _vm(vm), _target(target) { _saveThumb = nullptr; _envMode = SAVEMODE_NONE; @@ -71,7 +71,7 @@ void SaveManager::drawInterface() { screen._backBuffer1.fillRect(Common::Rect(0, 199, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT), BORDER_COLOR); screen._backBuffer1.fillRect(Common::Rect(2, CONTROLS_Y + 10, SHERLOCK_SCREEN_WIDTH - 2, SHERLOCK_SCREEN_HEIGHT - 2), INV_BACKGROUND); - screen.makeButton(Common::Rect(ENV_POINTS[0][0], CONTROLS_Y, ENV_POINTS[0][1], CONTROLS_Y + 10), + screen.makeButton(Common::Rect(ENV_POINTS[0][0], CONTROLS_Y, ENV_POINTS[0][1], CONTROLS_Y + 10), ENV_POINTS[0][2] - screen.stringWidth("Exit") / 2, "Exit"); screen.makeButton(Common::Rect(ENV_POINTS[1][0], CONTROLS_Y, ENV_POINTS[1][1], CONTROLS_Y + 10), ENV_POINTS[1][2] - screen.stringWidth("Load") / 2, "Load"); @@ -92,9 +92,9 @@ void SaveManager::drawInterface() { for (int idx = _savegameIndex; idx < _savegameIndex + 5; ++idx) { - screen.gPrint(Common::Point(6, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), + screen.gPrint(Common::Point(6, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), INV_FOREGROUND, "%d.", idx + 1); - screen.gPrint(Common::Point(24, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), + screen.gPrint(Common::Point(24, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), INV_FOREGROUND, "%s", _savegames[idx].c_str()); } @@ -317,7 +317,7 @@ void SaveManager::loadGame(int slot) { generateSaveName(slot)); if (!saveFile) return; - + // Load the savaegame header SherlockSavegameHeader header; if (!readSavegameHeader(saveFile, header)) @@ -405,12 +405,12 @@ bool SaveManager::checkGameOnScreen(int slot) { SHERLOCK_SCREEN_HEIGHT - 1), INV_BACKGROUND); for (int idx = _savegameIndex; idx < (_savegameIndex + 5); ++idx) { - screen.gPrint(Common::Point(6, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), + screen.gPrint(Common::Point(6, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), INV_FOREGROUND, "%d.", idx + 1); screen.gPrint(Common::Point(24, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), INV_FOREGROUND, "%s", _savegames[idx].c_str()); } - + screen.slamRect(Common::Rect(3, CONTROLS_Y + 11, 318, SHERLOCK_SCREEN_HEIGHT)); byte color = !_savegameIndex ? COMMAND_NULL : COMMAND_FOREGROUND; @@ -432,7 +432,7 @@ bool SaveManager::getFilename(int slot) { Talk &talk = *_vm->_talk; int xp, yp; bool flag = false; - + screen.buttonPrint(Common::Point(ENV_POINTS[0][2], CONTROLS_Y), COMMAND_NULL, true, "Exit"); screen.buttonPrint(Common::Point(ENV_POINTS[1][2], CONTROLS_Y), COMMAND_NULL, true, "Load"); screen.buttonPrint(Common::Point(ENV_POINTS[2][2], CONTROLS_Y), COMMAND_NULL, true, "Save"); @@ -480,7 +480,7 @@ bool SaveManager::getFilename(int slot) { if (keyState.keycode == Common::KEYCODE_BACKSPACE && saveName.size() > 0) { // Delete character of save name - screen.vgaBar(Common::Rect(xp - screen.charWidth(saveName.lastChar()), yp - 1, + screen.vgaBar(Common::Rect(xp - screen.charWidth(saveName.lastChar()), yp - 1, xp + 8, yp + 9), INV_BACKGROUND); xp -= screen.charWidth(saveName.lastChar()); screen.vgaBar(Common::Rect(xp, yp - 1, xp + 8, yp + 9), INV_FOREGROUND); |