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authorPaul Gilbert2016-10-21 20:01:14 -0400
committerPaul Gilbert2016-10-21 20:01:14 -0400
commit41d1e0a415c7c5647f2f05e7025c68cbf84a8b91 (patch)
tree17e010f186aff336bd0caaf0960ad78dd516766d /engines/sherlock/scalpel/3do/scalpel_3do_screen.h
parentbbd5b89c13d67811506d70fe55f7007ca63c7213 (diff)
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SHERLOCK: 3DO: Fixes to allow game to start
Diffstat (limited to 'engines/sherlock/scalpel/3do/scalpel_3do_screen.h')
-rw-r--r--engines/sherlock/scalpel/3do/scalpel_3do_screen.h35
1 files changed, 28 insertions, 7 deletions
diff --git a/engines/sherlock/scalpel/3do/scalpel_3do_screen.h b/engines/sherlock/scalpel/3do/scalpel_3do_screen.h
index 71674803ba..dc27c10908 100644
--- a/engines/sherlock/scalpel/3do/scalpel_3do_screen.h
+++ b/engines/sherlock/scalpel/3do/scalpel_3do_screen.h
@@ -34,12 +34,6 @@ namespace Scalpel {
class Scalpel3DOScreen : public ScalpelScreen {
protected:
/**
- * Draws a sub-section of a surface at a given position within this surface
- * Overriden for the 3DO to automatically double the size of everything to the underlying 640x400 surface
- */
- virtual void SHblitFrom(const Graphics::Surface &src, const Common::Point &pt, const Common::Rect &srcBounds);
-
- /**
* Draws a surface at a given position within this surface with transparency
*/
virtual void transBlitFromUnscaled(const Graphics::Surface &src, const Common::Point &pt, bool flipped,
@@ -61,9 +55,36 @@ public:
void blitFrom3DOcolorLimit(uint16 color);
/**
+ * Draws a surface on this surface
+ */
+ virtual void SHblitFrom(const Graphics::Surface &src);
+
+ /**
+ * Draws a surface at a given position within this surface
+ */
+ virtual void SHblitFrom(const Graphics::Surface &src, const Common::Point &destPos);
+
+ /**
+ * Draws a sub-section of a surface at a given position within this surface
+ */
+ virtual void SHblitFrom(const Graphics::Surface &src, const Common::Point &destPos, const Common::Rect &srcBounds);
+
+ /**
+ * Draws an image frame at a given position within this surface with transparency
+ */
+ virtual void SHtransBlitFrom(const ImageFrame &src, const Common::Point &pt,
+ bool flipped = false, int overrideColor = 0, int scaleVal = SCALE_THRESHOLD);
+
+ /**
+ * Draws an image frame at a given position within this surface with transparency
+ */
+ virtual void SHtransBlitFrom(const Graphics::Surface &src, const Common::Point &pt,
+ bool flipped = false, int overrideColor = 0, int scaleVal = SCALE_THRESHOLD);
+
+ /**
* Fill a given area of the surface with a given color
*/
- virtual void fillRect(const Common::Rect &r, uint color);
+ virtual void SHfillRect(const Common::Rect &r, uint color);
virtual uint16 width() const;
virtual uint16 height() const;