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author | Paul Gilbert | 2015-03-18 23:01:47 -0400 |
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committer | Paul Gilbert | 2015-03-18 23:01:47 -0400 |
commit | 5a7ea9318d54bd725dd2493277dc0daf17f8abb4 (patch) | |
tree | 4284c0a906d5b808a1e2e5ae3053a690e11ee06a /engines/sherlock/scalpel/darts.h | |
parent | 2dc355ff6ecbbc3650beecb341ebe4415de20101 (diff) | |
download | scummvm-rg350-5a7ea9318d54bd725dd2493277dc0daf17f8abb4.tar.gz scummvm-rg350-5a7ea9318d54bd725dd2493277dc0daf17f8abb4.tar.bz2 scummvm-rg350-5a7ea9318d54bd725dd2493277dc0daf17f8abb4.zip |
SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and Darts
Diffstat (limited to 'engines/sherlock/scalpel/darts.h')
-rw-r--r-- | engines/sherlock/scalpel/darts.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/darts.h b/engines/sherlock/scalpel/darts.h new file mode 100644 index 0000000000..22164156c9 --- /dev/null +++ b/engines/sherlock/scalpel/darts.h @@ -0,0 +1,45 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_DARTS_H +#define SHERLOCK_DARTS_H + +namespace Sherlock { + +namespace Scalpel { + +class ScalpelEngine; + +class Darts { +private: + ScalpelEngine *_vm; +public: + Darts(ScalpelEngine *vm) : _vm(vm) {} + + void playDarts(); +}; + +} // End of namespace Scalpel + +} // End of namespace Sherlock + +#endif |