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author | Martin Kiewitz | 2015-06-05 00:18:39 +0200 |
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committer | Martin Kiewitz | 2015-06-05 00:18:39 +0200 |
commit | 30d3cc541ad7436f1c0f2ed11d09a2e8bece162a (patch) | |
tree | 36af8cd03cf96a2867648bc53a004676604cc111 /engines/sherlock/scalpel/scalpel.cpp | |
parent | 74d3121f9d5a51b6d81a06671d0c7124e3a2420e (diff) | |
download | scummvm-rg350-30d3cc541ad7436f1c0f2ed11d09a2e8bece162a.tar.gz scummvm-rg350-30d3cc541ad7436f1c0f2ed11d09a2e8bece162a.tar.bz2 scummvm-rg350-30d3cc541ad7436f1c0f2ed11d09a2e8bece162a.zip |
SHERLOCK: 3DO changes
- journal.txt is actually missing
- chess.txt is the same as on PC
- information about 3DA/3DX files
Diffstat (limited to 'engines/sherlock/scalpel/scalpel.cpp')
-rw-r--r-- | engines/sherlock/scalpel/scalpel.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp index 04d573be87..ed531a06c5 100644 --- a/engines/sherlock/scalpel/scalpel.cpp +++ b/engines/sherlock/scalpel/scalpel.cpp @@ -225,8 +225,11 @@ void ScalpelEngine::showOpening() { return; if (getPlatform() == Common::kPlatform3DO) { - // 3DO opening seems to be using completely different resources + // 3DO opening seems to be similar // TODO + // 3DO animations are in directory Prologue/ + // .3DX seem to be just like .VDX except that all INT16LE are INT16BE + // .3DA however seems to be completely different return; } |