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authorPaul Gilbert2015-03-15 17:50:10 -0400
committerPaul Gilbert2015-03-15 17:50:10 -0400
commita6db2fb281fb5842be2d8fc0621922e70ad9668c (patch)
treea15f8208ebf56ef94383b96aaca7b8cb0a5f31c6 /engines/sherlock/scalpel/scalpel.cpp
parenteaab373a9687c6d6d3be3983bb77da5a69897a24 (diff)
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SHERLOCK: Further game setup
Diffstat (limited to 'engines/sherlock/scalpel/scalpel.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index 11b78946f9..bd8c96f253 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -27,14 +27,18 @@ namespace Sherlock {
namespace Scalpel {
/**
- * Initialises game flags
+ * Game initialization
*/
-void ScalpelEngine::initFlags() {
+void ScalpelEngine::initialize() {
_flags.resize(100 * 8);
_flags[3] = true; // Turn on Alley
_flags[39] = true; // Turn on Baker Street
+
+ // Starting room
+ _rooms->_goToRoom = 4;
}
+
} // End of namespace Scalpel
} // End of namespace Scalpel