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author | Paul Gilbert | 2015-03-15 17:50:10 -0400 |
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committer | Paul Gilbert | 2015-03-15 17:50:10 -0400 |
commit | a6db2fb281fb5842be2d8fc0621922e70ad9668c (patch) | |
tree | a15f8208ebf56ef94383b96aaca7b8cb0a5f31c6 /engines/sherlock/scalpel/scalpel.cpp | |
parent | eaab373a9687c6d6d3be3983bb77da5a69897a24 (diff) | |
download | scummvm-rg350-a6db2fb281fb5842be2d8fc0621922e70ad9668c.tar.gz scummvm-rg350-a6db2fb281fb5842be2d8fc0621922e70ad9668c.tar.bz2 scummvm-rg350-a6db2fb281fb5842be2d8fc0621922e70ad9668c.zip |
SHERLOCK: Further game setup
Diffstat (limited to 'engines/sherlock/scalpel/scalpel.cpp')
-rw-r--r-- | engines/sherlock/scalpel/scalpel.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp index 11b78946f9..bd8c96f253 100644 --- a/engines/sherlock/scalpel/scalpel.cpp +++ b/engines/sherlock/scalpel/scalpel.cpp @@ -27,14 +27,18 @@ namespace Sherlock { namespace Scalpel { /** - * Initialises game flags + * Game initialization */ -void ScalpelEngine::initFlags() { +void ScalpelEngine::initialize() { _flags.resize(100 * 8); _flags[3] = true; // Turn on Alley _flags[39] = true; // Turn on Baker Street + + // Starting room + _rooms->_goToRoom = 4; } + } // End of namespace Scalpel } // End of namespace Scalpel |