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author | Paul Gilbert | 2015-03-18 23:01:47 -0400 |
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committer | Paul Gilbert | 2015-03-18 23:01:47 -0400 |
commit | 5a7ea9318d54bd725dd2493277dc0daf17f8abb4 (patch) | |
tree | 4284c0a906d5b808a1e2e5ae3053a690e11ee06a /engines/sherlock/scalpel/scalpel.h | |
parent | 2dc355ff6ecbbc3650beecb341ebe4415de20101 (diff) | |
download | scummvm-rg350-5a7ea9318d54bd725dd2493277dc0daf17f8abb4.tar.gz scummvm-rg350-5a7ea9318d54bd725dd2493277dc0daf17f8abb4.tar.bz2 scummvm-rg350-5a7ea9318d54bd725dd2493277dc0daf17f8abb4.zip |
SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and Darts
Diffstat (limited to 'engines/sherlock/scalpel/scalpel.h')
-rw-r--r-- | engines/sherlock/scalpel/scalpel.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sherlock/scalpel/scalpel.h b/engines/sherlock/scalpel/scalpel.h index 83510064fa..b096599ee1 100644 --- a/engines/sherlock/scalpel/scalpel.h +++ b/engines/sherlock/scalpel/scalpel.h @@ -24,6 +24,8 @@ #define SHERLOCK_SCALPEL_H #include "sherlock/sherlock.h" +#include "sherlock/scalpel/chess.h" +#include "sherlock/scalpel/darts.h" namespace Sherlock { @@ -31,6 +33,8 @@ namespace Scalpel { class ScalpelEngine : public SherlockEngine { private: + Chess *_chess; + Darts *_darts; int _tempFadeStyle; int _chessResult; @@ -38,10 +42,6 @@ private: bool showAlleyCutscene(); bool showStreetCutscene(); bool showOfficeCutscene(); - - int doChessBoard(); - - void playDarts(); protected: virtual void initialize(); @@ -50,7 +50,7 @@ protected: virtual void startScene(); public: ScalpelEngine(OSystem *syst, const SherlockGameDescription *gameDesc); - virtual ~ScalpelEngine() {} + virtual ~ScalpelEngine(); }; } // End of namespace Scalpel |