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authorPaul Gilbert2015-06-12 20:01:27 -0400
committerPaul Gilbert2015-06-12 20:01:27 -0400
commit8ac4ab484c588ce37e551e94d691c83864f0fe02 (patch)
treeb21e509333b0723e6783fb2d381f4f0bdd25ef68 /engines/sherlock/scalpel/scalpel_people.h
parented29691b2facecdfac934f90841f69e81c12e697 (diff)
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SHERLOCK: Split up loadWalk into descendent classes
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_people.h')
-rw-r--r--engines/sherlock/scalpel/scalpel_people.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel_people.h b/engines/sherlock/scalpel/scalpel_people.h
index eec6eeb3a3..9d1214bc68 100644
--- a/engines/sherlock/scalpel/scalpel_people.h
+++ b/engines/sherlock/scalpel/scalpel_people.h
@@ -85,6 +85,11 @@ public:
* Change the sequence of the scene background object associated with the specified speaker.
*/
virtual void setTalkSequence(int speaker, int sequenceNum = 1);
+
+ /**
+ * Load the walking images for Sherlock
+ */
+ virtual bool loadWalk();
};
} // End of namespace Scalpel