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authorFilippos Karapetis2015-06-16 10:02:32 +0300
committerFilippos Karapetis2015-06-16 10:02:32 +0300
commit7e6539f400f0607e35b269dfb9e33459dc2e85cf (patch)
treeea449548ed60516ff1642aaab0f2bbf7c6b1b02b /engines/sherlock/scalpel/scalpel_scene.cpp
parent25e729efe0dc9cedf31bbedc12c393de756ed9d7 (diff)
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SHERLOCK: Use IS_3DO in more places
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_scene.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel_scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/scalpel/scalpel_scene.cpp b/engines/sherlock/scalpel/scalpel_scene.cpp
index af7090332c..1bda827260 100644
--- a/engines/sherlock/scalpel/scalpel_scene.cpp
+++ b/engines/sherlock/scalpel/scalpel_scene.cpp
@@ -582,7 +582,7 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
}
// Now load the resource as an image
- if (_vm->getPlatform() != Common::kPlatform3DO) {
+ if (!IS_3DO) {
cObj._images = new ImageFile(fname);
} else {
cObj._images = new ImageFile3DO(fname, kImageFile3DOType_RoomFormat);