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authorPaul Gilbert2015-08-07 06:52:58 -0400
committerPaul Gilbert2015-08-07 06:52:58 -0400
commit2696be83c04ddb5042091a2c52db9ed9f4a4e439 (patch)
tree3260670b1d7a5cfd20a602eee38114887f139411 /engines/sherlock/scalpel/scalpel_talk.h
parentb573e0cf7af9bf194888a132ebe1a96d8deb9d25 (diff)
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SHERLOCK: SS: Cleaned up handling of 3DO portrait playback
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_talk.h')
-rw-r--r--engines/sherlock/scalpel/scalpel_talk.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/sherlock/scalpel/scalpel_talk.h b/engines/sherlock/scalpel/scalpel_talk.h
index dede117337..3ae36336df 100644
--- a/engines/sherlock/scalpel/scalpel_talk.h
+++ b/engines/sherlock/scalpel/scalpel_talk.h
@@ -63,10 +63,11 @@ protected:
*/
virtual void talkWait(const byte *&str);
+
/**
- * Trigger to play a 3DO talk dialog movie
+ * Called when the active speaker is switched
*/
- virtual void talk3DOMovieTrigger(int subIndex);
+ virtual void switchSpeaker(int subIndex);
/**
* Show the talk display
@@ -91,6 +92,11 @@ public:
* Prints a single conversation option in the interface window
*/
int talkLine(int lineNum, int stateNum, byte color, int lineY, bool slamIt);
+
+ /**
+ * Trigger to play a 3DO talk dialog movie
+ */
+ void talk3DOMovieTrigger(int subIndex);
};
} // End of namespace Scalpel