diff options
author | Torbjörn Andersson | 2015-06-13 12:20:17 +0200 |
---|---|---|
committer | Torbjörn Andersson | 2015-06-13 12:20:17 +0200 |
commit | 26072306de2a22e7b090ff49f7b720807b76bcbc (patch) | |
tree | 6034a19e88d5302ad06528c31e34b80fbe10cfea /engines/sherlock/scalpel/scalpel_user_interface.cpp | |
parent | cf4cf41e9509b15879f7fd99b15939e954c6b06c (diff) | |
download | scummvm-rg350-26072306de2a22e7b090ff49f7b720807b76bcbc.tar.gz scummvm-rg350-26072306de2a22e7b090ff49f7b720807b76bcbc.tar.bz2 scummvm-rg350-26072306de2a22e7b090ff49f7b720807b76bcbc.zip |
SHERLOCK: Use BLACK instead of 0 for consistency
I've deliberately left the 0 in showCityCutscene3DO(), because in
that one case it clearly isn't a palette index. (Though in the case
of black, it makes no difference.)
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_user_interface.cpp')
0 files changed, 0 insertions, 0 deletions