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author | Paul Gilbert | 2015-07-04 14:33:13 -0400 |
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committer | Paul Gilbert | 2015-07-04 14:33:13 -0400 |
commit | 88002ef19fbb5dd1f5465b6e282415e4ca3a138b (patch) | |
tree | a6c541206d66a7b6cfe8b70cb730a354cb334759 /engines/sherlock/scalpel | |
parent | 4025c20ea474d7978eb1c7267573f344a9b8830a (diff) | |
download | scummvm-rg350-88002ef19fbb5dd1f5465b6e282415e4ca3a138b.tar.gz scummvm-rg350-88002ef19fbb5dd1f5465b6e282415e4ca3a138b.tar.bz2 scummvm-rg350-88002ef19fbb5dd1f5465b6e282415e4ca3a138b.zip |
SHERLOCK: Make playMusic a private method of Music
Diffstat (limited to 'engines/sherlock/scalpel')
-rw-r--r-- | engines/sherlock/scalpel/scalpel.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp index 91e920d8f0..af9d613cce 100644 --- a/engines/sherlock/scalpel/scalpel.cpp +++ b/engines/sherlock/scalpel/scalpel.cpp @@ -279,7 +279,7 @@ bool ScalpelEngine::showCityCutscene() { Common::fill(&greyPalette[0], &greyPalette[PALETTE_SIZE], 142); _screen->fadeIn((const byte *)greyPalette, 3); - _music->playMusic("prolog1"); + _music->loadSong("prolog1"); _animation->_gfxLibraryFilename = "title.lib"; _animation->_soundLibraryFilename = "title.snd"; bool finished = _animation->play("26open1", true, 1, 255, true, 2); @@ -391,7 +391,7 @@ bool ScalpelEngine::showCityCutscene() { bool ScalpelEngine::showAlleyCutscene() { byte palette[PALETTE_SIZE]; - _music->playMusic("prolog2"); + _music->loadSong("prolog2"); _animation->_gfxLibraryFilename = "TITLE.LIB"; _animation->_soundLibraryFilename = "TITLE.SND"; @@ -470,7 +470,7 @@ bool ScalpelEngine::showStreetCutscene() { _animation->_gfxLibraryFilename = "TITLE.LIB"; _animation->_soundLibraryFilename = "TITLE.SND"; - _music->playMusic("prolog3"); + _music->loadSong("prolog3"); // wait a bit bool finished = _events->delay(500); @@ -501,7 +501,7 @@ bool ScalpelEngine::showStreetCutscene() { } bool ScalpelEngine::showOfficeCutscene() { - _music->playMusic("prolog4"); + _music->loadSong("prolog4"); _animation->_gfxLibraryFilename = "TITLE2.LIB"; _animation->_soundLibraryFilename = "TITLE.SND"; @@ -616,7 +616,7 @@ bool ScalpelEngine::showCityCutscene3DO() { finished = _events->delay(2500, true); // Play intro music - _music->playMusic("prolog"); + _music->loadSong("prolog"); // Fade screen to grey _screen->_backBuffer1.fill(0xCE59); // RGB565: 25, 50, 25 (grey) |