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author | Martin Kiewitz | 2015-06-08 18:00:36 +0200 |
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committer | Martin Kiewitz | 2015-06-08 18:00:36 +0200 |
commit | d5ef021f6fe85597bcf387d99eedb09d105ff517 (patch) | |
tree | 22545df5c4559559b019a528ab293aba59a68e8b /engines/sherlock/scalpel | |
parent | 856b52b8160816d532bce39a620a46371d344eba (diff) | |
download | scummvm-rg350-d5ef021f6fe85597bcf387d99eedb09d105ff517.tar.gz scummvm-rg350-d5ef021f6fe85597bcf387d99eedb09d105ff517.tar.bz2 scummvm-rg350-d5ef021f6fe85597bcf387d99eedb09d105ff517.zip |
SHERLOCK: 3DO intro screen clear added
Diffstat (limited to 'engines/sherlock/scalpel')
-rw-r--r-- | engines/sherlock/scalpel/scalpel.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp index 42cbf704f3..bf961dd13d 100644 --- a/engines/sherlock/scalpel/scalpel.cpp +++ b/engines/sherlock/scalpel/scalpel.cpp @@ -610,6 +610,8 @@ bool ScalpelEngine::showAlleyCutscene3DO() { if (finished) { // Fade out... + _screen->clear(); + finished = _events->delay(1000, true); } |