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author | Strangerke | 2015-05-22 22:23:40 +0200 |
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committer | Strangerke | 2015-05-22 22:23:40 +0200 |
commit | 1e58f3d9258ee6c98e48b3f246b922c786d1b14c (patch) | |
tree | a3c14885e5147ef049afd268de336e1cde3f1c15 /engines/sherlock/scene.cpp | |
parent | 2db07a9d39cc9557d292908d84d3fc146635fd75 (diff) | |
download | scummvm-rg350-1e58f3d9258ee6c98e48b3f246b922c786d1b14c.tar.gz scummvm-rg350-1e58f3d9258ee6c98e48b3f246b922c786d1b14c.tar.bz2 scummvm-rg350-1e58f3d9258ee6c98e48b3f246b922c786d1b14c.zip |
SHERLOCK: Rework use of music flags
Diffstat (limited to 'engines/sherlock/scene.cpp')
-rw-r--r-- | engines/sherlock/scene.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp index 5ae7e25258..39ec16ca7e 100644 --- a/engines/sherlock/scene.cpp +++ b/engines/sherlock/scene.cpp @@ -446,10 +446,8 @@ bool Scene::loadScene(const Common::String &filename) { checkInventory(); // Handle starting any music for the scene - if (sound._musicOn && sound.loadSong(_currentScene)) { - if (sound._music) - sound.startSong(); - } + if (sound._musicOn && sound.loadSong(_currentScene)) + sound.startSong(); // Load walking images if not already loaded people.loadWalk(); |